MCServer c++ source files
git-svn-id: http://mc-server.googlecode.com/svn/trunk@3 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
364
source/cChunkLoader.cpp
Normal file
364
source/cChunkLoader.cpp
Normal file
@@ -0,0 +1,364 @@
|
||||
#if 0 // ignore all contents of this file
|
||||
#include "cChunkLoader.h"
|
||||
#include "cChunk.h"
|
||||
#include "cMCLogger.h"
|
||||
#include "BlockID.h"
|
||||
#include "cCriticalSection.h"
|
||||
#include "cEvent.h"
|
||||
#include "cThread.h"
|
||||
#include "cSleep.h"
|
||||
|
||||
#include "cChestEntity.h"
|
||||
#include "cFurnaceEntity.h"
|
||||
#include "cSignEntity.h"
|
||||
|
||||
#include <iostream>
|
||||
#ifndef _WIN32
|
||||
#include <cstring>
|
||||
#include <cstdlib>
|
||||
#include <stdio.h>
|
||||
#include <sys/stat.h> // for mkdir
|
||||
#include <sys/types.h>
|
||||
#else
|
||||
#include <Windows.h>
|
||||
#endif
|
||||
|
||||
#include <list>
|
||||
|
||||
struct ChunkData
|
||||
{
|
||||
ChunkData()
|
||||
: x( 0 )
|
||||
, z( 0 )
|
||||
, Data( 0 )
|
||||
, LiveChunk( 0 )
|
||||
{}
|
||||
int x, z;
|
||||
unsigned int DataSize;
|
||||
unsigned int ChunkStart;
|
||||
char* Data;
|
||||
cChunk* LiveChunk;
|
||||
};
|
||||
|
||||
typedef std::list< ChunkData > ChunkDataList;
|
||||
struct cChunkLoader::ChunkPack
|
||||
{
|
||||
ChunkDataList AllChunks;
|
||||
int x, y, z;
|
||||
};
|
||||
|
||||
typedef std::list< cChunkLoader::ChunkPack > ChunkPackList;
|
||||
struct cChunkLoader::ChunkPacks
|
||||
{
|
||||
ChunkPackList AllPacks;
|
||||
};
|
||||
|
||||
cChunkLoader::cChunkLoader()
|
||||
: m_bStop( false )
|
||||
, m_CriticalSection( new cCriticalSection() )
|
||||
, m_Event( new cEvent() )
|
||||
, m_ChunkPacks( new ChunkPacks )
|
||||
{
|
||||
cThread( SaveThread, this );
|
||||
}
|
||||
|
||||
cChunkLoader::~cChunkLoader()
|
||||
{
|
||||
m_bStop = true;
|
||||
m_Event->Wait();
|
||||
delete m_CriticalSection;
|
||||
}
|
||||
|
||||
void cChunkLoader::SaveThread( void* a_Param )
|
||||
{
|
||||
cChunkLoader* self = (cChunkLoader*)a_Param;
|
||||
while( !self->m_bStop )
|
||||
{
|
||||
cSleep::MilliSleep( 1000 ); // Only check for saving once a second
|
||||
}
|
||||
self->m_Event->Set();
|
||||
}
|
||||
|
||||
cChunk* cChunkLoader::LoadChunk( int a_X, int a_Y, int a_Z )
|
||||
{
|
||||
m_CriticalSection->Lock();
|
||||
cChunk* Chunk = 0;
|
||||
|
||||
Chunk = LoadOldFormat( a_X, a_Y, a_Z );
|
||||
if( Chunk ) { Chunk->CalculateHeightmap(); }
|
||||
else
|
||||
{
|
||||
1; // load new format()
|
||||
}
|
||||
|
||||
m_CriticalSection->Unlock();
|
||||
return Chunk;
|
||||
}
|
||||
|
||||
bool cChunkLoader::SaveChunk( const cChunk & a_Chunk )
|
||||
{
|
||||
m_CriticalSection->Lock();
|
||||
bool Success = SaveOldFormat( a_Chunk );
|
||||
m_CriticalSection->Unlock();
|
||||
|
||||
return Success;
|
||||
}
|
||||
|
||||
/**************************************************
|
||||
* Old format stuffs
|
||||
**/
|
||||
|
||||
cChunk* cChunkLoader::LoadOldFormat( int a_X, int a_Y, int a_Z )
|
||||
{
|
||||
char SourceFile[128];
|
||||
sprintf_s(SourceFile, 128, "world/X%i_Y%i_Z%i.bin", a_X, a_Y, a_Z );
|
||||
|
||||
FILE* f = 0;
|
||||
#ifdef _WIN32
|
||||
if( fopen_s(&f, SourceFile, "rb" ) == 0 ) // no error
|
||||
#else
|
||||
if( (f = fopen(SourceFile, "rb" )) != 0 ) // no error
|
||||
#endif
|
||||
{
|
||||
cChunk* Chunk = new cChunk( a_X, a_Y, a_Z );
|
||||
if( fread( Chunk->m_BlockData, sizeof(char)*cChunk::c_BlockDataSize, 1, f) != 1 ) { LOGERROR("ERROR READING FROM FILE %s", SourceFile); fclose(f); return false; }
|
||||
|
||||
// Now load Block Entities
|
||||
ENUM_BLOCK_ID BlockType;
|
||||
while( fread( &BlockType, sizeof(ENUM_BLOCK_ID), 1, f) == 1 )
|
||||
{
|
||||
switch( BlockType )
|
||||
{
|
||||
case E_BLOCK_CHEST:
|
||||
{
|
||||
cChestEntity* ChestEntity = new cChestEntity( 0, 0, 0 );
|
||||
if( !ChestEntity->LoadFromFile( f ) )
|
||||
{
|
||||
LOGERROR("ERROR READING CHEST FROM FILE %s", SourceFile );
|
||||
delete ChestEntity;
|
||||
fclose(f);
|
||||
return false;
|
||||
}
|
||||
Chunk->m_BlockEntities.push_back( ChestEntity );
|
||||
}
|
||||
break;
|
||||
case E_BLOCK_FURNACE:
|
||||
{
|
||||
cFurnaceEntity* FurnaceEntity = new cFurnaceEntity( 0, 0, 0 );
|
||||
if( !FurnaceEntity->LoadFromFile( f ) )
|
||||
{
|
||||
LOGERROR("ERROR READING FURNACE FROM FILE %s", SourceFile );
|
||||
delete FurnaceEntity;
|
||||
fclose(f);
|
||||
return false;
|
||||
}
|
||||
Chunk->m_BlockEntities.push_back( FurnaceEntity );
|
||||
Chunk->m_TickBlockEntities.push_back( FurnaceEntity ); // They need tickin'
|
||||
}
|
||||
break;
|
||||
case E_BLOCK_SIGN_POST:
|
||||
case E_BLOCK_WALLSIGN:
|
||||
{
|
||||
cSignEntity* SignEntity = new cSignEntity(BlockType, 0, 0, 0 );
|
||||
if( !SignEntity->LoadFromFile( f ) )
|
||||
{
|
||||
LOGERROR("ERROR READING SIGN FROM FILE %s", SourceFile );
|
||||
delete SignEntity;
|
||||
fclose(f);
|
||||
return false;
|
||||
}
|
||||
Chunk->m_BlockEntities.push_back( SignEntity );
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
fclose(f);
|
||||
return Chunk;
|
||||
}
|
||||
else
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
bool cChunkLoader::SaveOldFormat( const cChunk & a_Chunk )
|
||||
{
|
||||
char SourceFile[128];
|
||||
sprintf_s(SourceFile, 128, "world/X%i_Y%i_Z%i.bin", a_Chunk.m_PosX, a_Chunk.m_PosY, a_Chunk.m_PosZ );
|
||||
|
||||
#ifdef _WIN32
|
||||
{
|
||||
SECURITY_ATTRIBUTES Attrib;
|
||||
Attrib.nLength = sizeof(SECURITY_ATTRIBUTES);
|
||||
Attrib.lpSecurityDescriptor = NULL;
|
||||
Attrib.bInheritHandle = false;
|
||||
::CreateDirectory("world", &Attrib);
|
||||
}
|
||||
#else
|
||||
{
|
||||
mkdir("world", S_IRWXU | S_IRWXG | S_IRWXO);
|
||||
}
|
||||
#endif
|
||||
|
||||
FILE* f = 0;
|
||||
#ifdef _WIN32
|
||||
if( fopen_s(&f, SourceFile, "wb" ) == 0 ) // no error
|
||||
#else
|
||||
if( (f = fopen(SourceFile, "wb" )) != 0 ) // no error
|
||||
#endif
|
||||
{
|
||||
fwrite( a_Chunk.m_BlockData, sizeof(char)*cChunk::c_BlockDataSize, 1, f );
|
||||
|
||||
// Now write Block Entities
|
||||
for( std::list<cBlockEntity*>::const_iterator itr = a_Chunk.m_BlockEntities.begin(); itr != a_Chunk.m_BlockEntities.end(); ++itr)
|
||||
{
|
||||
cBlockEntity* BlockEntity = *itr;
|
||||
switch( BlockEntity->GetBlockType() )
|
||||
{
|
||||
case E_BLOCK_CHEST:
|
||||
{
|
||||
cChestEntity* ChestEntity = reinterpret_cast< cChestEntity* >( BlockEntity );
|
||||
ChestEntity->WriteToFile( f );
|
||||
}
|
||||
break;
|
||||
case E_BLOCK_FURNACE:
|
||||
{
|
||||
cFurnaceEntity* FurnaceEntity = reinterpret_cast< cFurnaceEntity* >( BlockEntity );
|
||||
FurnaceEntity->WriteToFile( f );
|
||||
}
|
||||
break;
|
||||
case E_BLOCK_SIGN_POST:
|
||||
case E_BLOCK_WALLSIGN:
|
||||
{
|
||||
cSignEntity* SignEntity = reinterpret_cast< cSignEntity* >( BlockEntity );
|
||||
SignEntity->WriteToFile( f );
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
fclose(f);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
LOGERROR("ERROR WRITING TO FILE %s", SourceFile);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/******************************************
|
||||
* New format
|
||||
**/
|
||||
|
||||
cChunk* cChunkLoader::LoadFormat1( int a_X, int a_Y, int a_Z )
|
||||
{
|
||||
int PakX = (int)(floorf((float)a_X / 16.f));
|
||||
int PakY = (int)(floorf((float)a_Y / 16.f));
|
||||
int PakZ = (int)(floorf((float)a_Z / 16.f));
|
||||
|
||||
ChunkPack * Pack = 0;
|
||||
ChunkPackList & PackList = m_ChunkPacks->AllPacks;
|
||||
for( ChunkPackList::iterator itr = PackList.begin(); itr != PackList.end(); ++itr )
|
||||
{
|
||||
if( itr->x == PakX && itr->y == PakY && itr->z == PakZ )
|
||||
{
|
||||
Pack = &(*itr);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if( !Pack ) // The pack was not in memory, so try to load it from disk
|
||||
{
|
||||
Pack = LoadPak1( PakX, PakY, PakZ ); // Load .pak file from disk
|
||||
if( Pack )
|
||||
{
|
||||
PackList.push_back( *Pack ); // Add it to the loaded list
|
||||
}
|
||||
}
|
||||
|
||||
if( Pack ) // Allright, the pack is in memory
|
||||
{
|
||||
ChunkData * Data = 0;
|
||||
ChunkDataList & ChunkList = Pack->AllChunks;
|
||||
for( ChunkDataList::iterator itr = ChunkList.begin(); itr != ChunkList.end(); ++itr )
|
||||
{
|
||||
if( itr->x == a_X && itr->z == a_Z )
|
||||
{
|
||||
Data = &(*itr);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if( !Data ) // Sorry, chunk does not exist (yet)
|
||||
return 0;
|
||||
|
||||
if( Data->LiveChunk ) // This chunk is already loaded and decoded (this should actually never happen)
|
||||
return Data->LiveChunk;
|
||||
|
||||
// Decompress chunk, and return brand new chunk
|
||||
|
||||
// doing it...
|
||||
|
||||
return 0; // actually return the chunk
|
||||
}
|
||||
|
||||
return 0; // .pak file didn't exist
|
||||
}
|
||||
|
||||
cChunkLoader::ChunkPack* cChunkLoader::LoadPak1( int PakX, int PakY, int PakZ )
|
||||
{
|
||||
char SourceFile[128];
|
||||
sprintf_s(SourceFile, 128, "world/X%i_Y%i_Z%i.pak", PakX, PakY, PakZ );
|
||||
|
||||
FILE* f = 0;
|
||||
#ifdef _WIN32
|
||||
if( fopen_s(&f, SourceFile, "rb" ) == 0 ) // no error
|
||||
#else
|
||||
if( (f = fopen(SourceFile, "rb" )) != 0 ) // no error
|
||||
#endif
|
||||
{
|
||||
cChunkLoader::ChunkPack * Pack = new cChunkLoader::ChunkPack;
|
||||
Pack->x = PakX;
|
||||
Pack->y = PakY;
|
||||
Pack->z = PakZ;
|
||||
|
||||
short Version = 0;
|
||||
if( fread( &Version, sizeof( short ), 1, f ) != 1 ) { LOGERROR("Error reading file %s", SourceFile ); return 0; }
|
||||
if( Version != 1 ) { LOGERROR("Wrong pak version! %s", SourceFile ); return 0; }
|
||||
short NumChunks = 0;
|
||||
if( fread( &NumChunks, sizeof( short ), 1, f ) != 1 ) { LOGERROR("Error reading file %s", SourceFile ); return 0; }
|
||||
|
||||
// Load all the headers
|
||||
for( short i = 0; i < NumChunks; ++i )
|
||||
{
|
||||
ChunkData Data;
|
||||
if( fread( &Data.x, sizeof( int ), 1, f ) != 1 ) { LOGERROR("Error reading file %s", SourceFile ); return 0; }
|
||||
if( fread( &Data.z, sizeof( int ), 1, f ) != 1 ) { LOGERROR("Error reading file %s", SourceFile ); return 0; }
|
||||
if( fread( &Data.DataSize, sizeof( unsigned int ), 1, f ) != 1 ) { LOGERROR("Error reading file %s", SourceFile ); return 0; }
|
||||
if( fread( &Data.ChunkStart, sizeof( unsigned int ), 1, f ) != 1 ) { LOGERROR("Error reading file %s", SourceFile ); return 0; }
|
||||
Pack->AllChunks.push_back( Data );
|
||||
}
|
||||
|
||||
// Load all compressed chunk data in the order the headers were loaded
|
||||
ChunkDataList::iterator itr = Pack->AllChunks.begin();
|
||||
for( short i = 0; i < NumChunks; ++i )
|
||||
{
|
||||
itr->Data = new char[ itr->DataSize ];
|
||||
if( fread( itr->Data, sizeof( char ) * itr->DataSize, 1, f ) != 1 ) { LOGERROR("Error reading file %s", SourceFile ); return 0; }
|
||||
++itr;
|
||||
}
|
||||
|
||||
// And we're done :)
|
||||
return Pack;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
Reference in New Issue
Block a user