Added implementation of E_PLUGIN_CHUNK_GENERATING lua hook
It crashes the server when a plugin actually overrides default behavior though... git-svn-id: http://mc-server.googlecode.com/svn/trunk@594 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -363,6 +363,27 @@ void cPlugin_NewLua::OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_Chun
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bool cPlugin_NewLua::OnChunkGenerating( int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk )
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{
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cCSLock Lock(m_CriticalSection);
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if (!PushFunction("OnChunkGenerating"))
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return false;
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tolua_pushnumber (m_LuaState, a_ChunkX);
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tolua_pushnumber (m_LuaState, a_ChunkZ);
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tolua_pushusertype(m_LuaState, a_pLuaChunk, "cLuaChunk");
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if( !CallFunction(3, 1, "OnChunkGenerating") )
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return false;
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bool bRetVal = (tolua_toboolean( m_LuaState, -1, 0) > 0);
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return bRetVal;
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}
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cWebPlugin_Lua* cPlugin_NewLua::CreateWebPlugin(lua_State* a_LuaState)
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{
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cCSLock Lock( m_CriticalSection );
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