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Rewritten entity-on-fire management ("forever on fire" bugs)

Fixes FS #297 and part of FS #403.
Added sizes to all entities.
Moved all damage-related functions from cPawn to cEntity
API change: renamed cPawn:TeleportTo() to cEntity:TeleportToCoords()

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1635 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2013-07-01 10:39:56 +00:00
parent 3cfe865df3
commit 37276a4430
72 changed files with 2640 additions and 2446 deletions

View File

@@ -549,7 +549,7 @@ bool cPlugin_NewLua::OnHandshake(cClientHandle * a_Client, const AString & a_Use
bool cPlugin_NewLua::OnKilling(cPawn & a_Victim, cEntity * a_Killer)
bool cPlugin_NewLua::OnKilling(cEntity & a_Victim, cEntity * a_Killer)
{
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_KILLING);
@@ -559,7 +559,7 @@ bool cPlugin_NewLua::OnKilling(cPawn & a_Victim, cEntity * a_Killer)
return false;
}
tolua_pushusertype(m_LuaState, &a_Victim, "cPawn");
tolua_pushusertype(m_LuaState, &a_Victim, "cEntity");
tolua_pushusertype(m_LuaState, a_Killer, "cEntity");
if (!CallFunction(2, 1, FnName))
@@ -1150,7 +1150,7 @@ bool cPlugin_NewLua::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid
bool cPlugin_NewLua::OnTakeDamage(cPawn & a_Receiver, TakeDamageInfo & a_TDI)
bool cPlugin_NewLua::OnTakeDamage(cEntity & a_Receiver, TakeDamageInfo & a_TDI)
{
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_TAKE_DAMAGE);
@@ -1160,7 +1160,7 @@ bool cPlugin_NewLua::OnTakeDamage(cPawn & a_Receiver, TakeDamageInfo & a_TDI)
return false;
}
tolua_pushusertype(m_LuaState, &a_Receiver, "cPawn");
tolua_pushusertype(m_LuaState, &a_Receiver, "cEntity");
tolua_pushusertype(m_LuaState, &a_TDI, "TakeDamageInfo");
if (!CallFunction(2, 1, FnName))