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Rewritten entity-on-fire management ("forever on fire" bugs)

Fixes FS #297 and part of FS #403.
Added sizes to all entities.
Moved all damage-related functions from cPawn to cEntity
API change: renamed cPawn:TeleportTo() to cEntity:TeleportToCoords()

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1635 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2013-07-01 10:39:56 +00:00
parent 3cfe865df3
commit 37276a4430
72 changed files with 2640 additions and 2446 deletions

View File

@@ -7,8 +7,9 @@
cMagmacube::cMagmacube(void) :
super("Magmacube", 62, "mob.magmacube.big", "mob.magmacube.big")
cMagmacube::cMagmacube(int a_Size) :
super("Magmacube", 62, "mob.magmacube.big", "mob.magmacube.big", 0.6 * a_Size, 0.6 * a_Size),
m_Size(a_Size)
{
}
@@ -16,7 +17,7 @@ cMagmacube::cMagmacube(void) :
void cMagmacube::GetDrops(cItems & a_Drops, cPawn * a_Killer)
void cMagmacube::GetDrops(cItems & a_Drops, cEntity * a_Killer)
{
AddRandomDropItem(a_Drops, 0, 1, E_ITEM_MAGMA_CREAM);
}