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Merge branch 'master' into portals

Conflicts:
	src/Blocks/WorldInterface.h
	src/ClientHandle.cpp
	src/ClientHandle.h
	src/Entities/Player.cpp
	src/Entities/Player.h
	src/Generating/FinishGen.cpp
	src/Protocol/Protocol.h
	src/Protocol/Protocol125.cpp
	src/Protocol/Protocol125.h
	src/Protocol/Protocol16x.cpp
	src/Protocol/Protocol16x.h
	src/Protocol/Protocol17x.cpp
	src/Protocol/Protocol17x.h
	src/Protocol/ProtocolRecognizer.cpp
	src/Protocol/ProtocolRecognizer.h
	src/Root.h
	src/World.cpp
This commit is contained in:
Tiger Wang
2014-07-18 20:10:51 +01:00
382 changed files with 7715 additions and 4736 deletions

View File

@@ -22,7 +22,7 @@ const unsigned int QUEUE_SKIP_LIMIT = 500;
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
// cChunkGenerator:
cChunkGenerator::cChunkGenerator(void) :
@@ -228,10 +228,10 @@ void cChunkGenerator::Execute(void)
continue;
}
cChunkCoords coords = m_Queue.front(); // Get next coord from queue
m_Queue.erase( m_Queue.begin() ); // Remove coordinate from queue
cChunkCoords coords = m_Queue.front(); // Get next coord from queue
m_Queue.erase( m_Queue.begin() ); // Remove coordinate from queue
bool SkipEnabled = (m_Queue.size() > QUEUE_SKIP_LIMIT);
Lock.Unlock(); // Unlock ASAP
Lock.Unlock(); // Unlock ASAP
m_evtRemoved.Set();
// Display perf info once in a while:
@@ -290,7 +290,7 @@ void cChunkGenerator::DoGenerate(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
// cChunkGenerator::cGenerator:
cChunkGenerator::cGenerator::cGenerator(cChunkGenerator & a_ChunkGenerator) :