Using recommendations (I think)
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@@ -113,7 +113,7 @@ public:
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virtual bool OnPluginsLoaded (void) override;
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virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
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virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
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virtual bool OnProjectileHitBlock (cProjectileEntity & a_Projectile, eBlockFace a_Face, Vector3d * a_BlockHitPos) override;
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virtual bool OnProjectileHitBlock (cProjectileEntity & a_Projectile, eBlockFace a_Face, const Vector3i * a_BlockHitPos) override;
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virtual bool OnProjectileHitEntity (cProjectileEntity & a_Projectile, cEntity & a_HitEntity) override;
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virtual bool OnSpawnedEntity (cWorld & a_World, cEntity & a_Entity) override;
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virtual bool OnSpawnedMonster (cWorld & a_World, cMonster & a_Monster) override;
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