Using recommendations (I think)
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@@ -1108,7 +1108,7 @@ bool cPluginLua::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a
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bool cPluginLua::OnProjectileHitBlock(cProjectileEntity & a_Projectile, eBlockFace a_Face, Vector3d * a_BlockHitPos)
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bool cPluginLua::OnProjectileHitBlock(cProjectileEntity & a_Projectile, eBlockFace a_Face, const Vector3i * a_BlockHitPos)
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{
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cCSLock Lock(m_CriticalSection);
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bool res = false;
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