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Added y bounds checking for cPlayer::PlaceBlock (#5194)

This commit is contained in:
Kiryu144
2021-07-23 11:14:01 +02:00
committed by GitHub
parent 179d6da490
commit 36a97d441b
4 changed files with 76 additions and 53 deletions

View File

@@ -10879,16 +10879,8 @@ a_Player:OpenWindow(Window);
Params =
{
{
Name = "BlockX",
Type = "number",
},
{
Name = "BlockY",
Type = "number",
},
{
Name = "BlockZ",
Type = "number",
Name = "BlockPos",
Type = "Vector3i",
},
{
Name = "BlockType",
@@ -10905,7 +10897,7 @@ a_Player:OpenWindow(Window);
Type = "boolean",
},
},
Notes = "Places a block while impersonating the player. The {{OnPlayerPlacingBlock|HOOK_PLAYER_PLACING_BLOCK}} hook is called before the placement, and if it succeeds, the block is placed and the {{OnPlayerPlacedBlock|HOOK_PLAYER_PLACED_BLOCK}} hook is called. Returns true iff the block is successfully placed. Assumes that the block is in a currently loaded chunk.",
Notes = "Places a block while impersonating the player. The {{OnPlayerPlacingBlock|HOOK_PLAYER_PLACING_BLOCK}} hook is called before the placement, and if it succeeds, the block is placed and the {{OnPlayerPlacedBlock|HOOK_PLAYER_PLACED_BLOCK}} hook is called. Returns true iff the block is successfully placed.",
},
ReplaceOneEquippedItemTossRest =
{