1
0

Ender Crytal Fix and report proper cmake file for luabindingscheck fail (#5017)

* fixed network
fixed explosion
fixed ticking

added network broadcast to Setter method

added nullptr protection

using macros in 1.10 Protocol_1_10.cpp

revealed functions to LUA API

small fixups, typos, less functions used

fixed more doc

readded info that saving is done only if the beam is displayed

made the constructor transfer all needed members

fixed wrong commit

removed default parameters on SpawnEnderCrystal

fixed wrong metadata

moved call to destroy in the right place

fixed some typos

Fixed Ender Crystal

* fixed documentation

* fixed doc and added proper error message

* Parameters, arrows

* Parameters

Co-authored-by: 12xx12 <12xx12100@gmail.com>
Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
This commit is contained in:
12xx12
2020-11-06 16:00:59 +01:00
committed by GitHub
parent 645fea4237
commit 36a67df105
15 changed files with 177 additions and 54 deletions

View File

@@ -167,7 +167,8 @@ public:
!a_Entity.IsPlayer() ||
static_cast<cPlayer &>(a_Entity).IsGameModeSpectator()
) &&
!a_Entity.IsBoat()
!a_Entity.IsBoat() &&
!a_Entity.IsEnderCrystal()
)
{
// Not an entity that interacts with a projectile