Refactored more of Entities and BlockEntities to use Vector3. (#4403)
This commit is contained in:
@@ -14,7 +14,7 @@
|
||||
|
||||
|
||||
cBoat::cBoat(Vector3d a_Pos, eMaterial a_Material) :
|
||||
super(etBoat, a_Pos.x, a_Pos.y, a_Pos.z, 0.98, 0.7),
|
||||
super(etBoat, a_Pos, 0.98, 0.7),
|
||||
m_LastDamage(0), m_ForwardDirection(0),
|
||||
m_DamageTaken(0.0f), m_Material(a_Material),
|
||||
m_RightPaddleUsed(false), m_LeftPaddleUsed(false)
|
||||
|
||||
Reference in New Issue
Block a user