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Refactored more of Entities and BlockEntities to use Vector3. (#4403)

This commit is contained in:
Mattes D
2019-09-29 14:59:24 +02:00
committed by GitHub
parent ba664340f3
commit 365cbc6e1c
122 changed files with 1271 additions and 861 deletions

View File

@@ -26,18 +26,19 @@ class cBlockEntityWithItems :
// tolua_begin
public cBlockEntityWindowOwner
{
typedef cBlockEntity Super;
public:
// tolua_end
using super = cBlockEntity;
public: // tolua_export
BLOCKENTITY_PROTODEF(cBlockEntityWithItems)
cBlockEntityWithItems(
BLOCKTYPE a_BlockType, // Type of the block that the entity represents
NIBBLETYPE a_BlockMeta, // Meta of the block that the entity represents
int a_BlockX, int a_BlockY, int a_BlockZ, // Position of the block entity
Vector3i a_Pos, // Abs position of the block entity
int a_ItemGridWidth, int a_ItemGridHeight, // Dimensions of the ItemGrid
cWorld * a_World // Optional world to assign to the entity
);