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FastRandom rewrite (#3754)

This commit is contained in:
peterbell10
2017-06-13 20:35:30 +01:00
committed by Lukas Pioch
parent 9b0eb118b3
commit 360d8eade0
63 changed files with 467 additions and 417 deletions

View File

@@ -138,7 +138,7 @@ void cWolf::ReceiveNearbyFightInfo(AString a_PlayerID, cPawn * a_Opponent, bool
// If a player is asking for help and we already have a target,
// there's a 50% chance of helping and a 50% chance of doing nothing
// This helps spread a wolf pack's targets over several mobs
else if (m_World->GetTickRandomNumber(9)> 4)
else if (GetRandomProvider().RandBool())
{
return;
}
@@ -179,7 +179,7 @@ void cWolf::OnRightClicked(cPlayer & a_Player)
a_Player.GetInventory().RemoveOneEquippedItem();
}
if (m_World->GetTickRandomNumber(7) == 0)
if (GetRandomProvider().RandBool(0.125))
{
// Taming succeeded
SetMaxHealth(20);