FastRandom rewrite (#3754)
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@@ -65,8 +65,8 @@ void cSheep::OnRightClicked(cPlayer & a_Player)
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a_Player.UseEquippedItem();
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cItems Drops;
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int NumDrops = m_World->GetTickRandomNumber(2) + 1;
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Drops.push_back(cItem(E_BLOCK_WOOL, static_cast<char>(NumDrops), static_cast<short>(m_WoolColor)));
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char NumDrops = GetRandomProvider().RandInt<char>(1, 3);
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Drops.emplace_back(E_BLOCK_WOOL, NumDrops, static_cast<short>(m_WoolColor));
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m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ(), 10);
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m_World->BroadcastSoundEffect("entity.sheep.shear", GetPosX(), GetPosY(), GetPosZ(), 1.0f, 1.0f);
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}
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@@ -121,7 +121,7 @@ void cSheep::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
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}
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else
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{
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if (m_World->GetTickRandomNumber(600) == 1)
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if (GetRandomProvider().RandBool(1.0 / 600.0))
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{
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if (m_World->GetBlock(PosX, PosY, PosZ) == E_BLOCK_GRASS)
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{
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@@ -167,8 +167,7 @@ void cSheep::InheritFromParents(cPassiveMonster * a_Parent1, cPassiveMonster * a
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return;
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}
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}
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cFastRandom Random;
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SetFurColor((Random.NextInt(100) < 50) ? Parent1->GetFurColor() : Parent2->GetFurColor());
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SetFurColor(GetRandomProvider().RandBool() ? Parent1->GetFurColor() : Parent2->GetFurColor());
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m_World->BroadcastEntityMetadata(*this);
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}
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@@ -178,8 +177,7 @@ void cSheep::InheritFromParents(cPassiveMonster * a_Parent1, cPassiveMonster * a
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NIBBLETYPE cSheep::GenerateNaturalRandomColor(void)
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{
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cFastRandom Random;
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int Chance = Random.NextInt(101);
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int Chance = GetRandomProvider().RandInt(100);
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if (Chance <= 81)
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{
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