FastRandom rewrite (#3754)
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@@ -40,6 +40,6 @@ void cExpBottleEntity::Break(const Vector3d &a_HitPos)
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{
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// Spawn an experience orb with a reward between 3 and 11.
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m_World->BroadcastSoundParticleEffect(EffectID::PARTICLE_SPLASH_POTION, POSX_TOINT, POSY_TOINT, POSZ_TOINT, 0);
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m_World->SpawnExperienceOrb(GetPosX(), GetPosY(), GetPosZ(), 3 + m_World->GetTickRandomNumber(8));
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m_World->SpawnExperienceOrb(GetPosX(), GetPosY(), GetPosZ(), GetRandomProvider().RandInt(3, 11));
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Destroy();
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}
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