Fixed formatting and removed gravity thing
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@@ -528,7 +528,8 @@ void cEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk)
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m_bOnGround = true;
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LOGD("Entity #%d (%s) is inside a block at {%d,%d,%d}",
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m_UniqueID, GetClass(), BlockX, BlockY, BlockZ);
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m_UniqueID, GetClass(), BlockX, BlockY,
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);
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}
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if (!m_bOnGround)
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