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Changed village road generation to use multiple prefabs.

This commit is contained in:
madmaxoft
2014-05-15 10:43:54 +02:00
parent f5fdbdaf29
commit 34e5f0c164
3 changed files with 38 additions and 39 deletions

View File

@@ -3691,10 +3691,10 @@ const cPrefab::sDef g_PlainsVillageStartingPrefabs[] =
/* 3 */ "bbbb",
// Connectors:
"1: 1, 9, 3: 3\n" /* Type 1, direction Z+ */
"1: 2, 9, 0: 2\n" /* Type 1, direction Z- */
"1: 0, 9, 1: 4\n" /* Type 1, direction X- */
"1: 3, 9, 2: 5\n" /* Type 1, direction X+ */,
"2: 1, 9, 3: 3\n" /* Type 2, direction Z+ */
"2: 2, 9, 0: 2\n" /* Type 2, direction Z- */
"2: 0, 9, 1: 4\n" /* Type 2, direction X- */
"2: 3, 9, 2: 5\n" /* Type 2, direction X+ */,
// AllowedRotations:
7, /* 1, 2, 3 CCW rotation allowed */