Bundled fixes [SEE DESC]
* BoundingBox now returns FACE_NONE + Arrows can be picked up * Arrows dug up resume physics simulations * Added sound effects for bows, lava to stone, and arrows * Fixed SoundParticleEffect on <1.7 protocols
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@@ -109,9 +109,9 @@ void cProtocol142::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_Src
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cCSLock Lock(m_CSPacket);
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WriteByte(PACKET_SOUND_PARTICLE_EFFECT);
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WriteInt (a_EffectID);
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WriteInt (a_SrcX / 8);
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WriteByte(a_SrcY / 8);
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WriteInt (a_SrcZ / 8);
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WriteInt (a_SrcX);
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WriteByte(a_SrcY);
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WriteInt (a_SrcZ);
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WriteInt (a_Data);
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WriteBool(0);
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Flush();
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