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Fixed minor errors in Tycho's code

Everything should work now :)
This commit is contained in:
Tiger Wang
2015-06-22 21:27:13 +01:00
parent dd4b415051
commit 33fc1474d9
7 changed files with 84 additions and 93 deletions

View File

@@ -34,7 +34,7 @@ class cNotifyChunkSender :
a_ChunkX, a_ChunkZ,
[&ChunkSender] (cChunk & a_Chunk) -> bool
{
ChunkSender.QueueSendChunkTo(a_Chunk.GetPosX(), a_Chunk.GetPosZ(), cChunkSender::PRIORITY_BROADCAST, a_Chunk.GetAllClients());
ChunkSender.QueueSendChunkTo(a_Chunk.GetPosX(), a_Chunk.GetPosZ(), cChunkSender::E_CHUNK_PRIORITY_MIDHIGH, a_Chunk.GetAllClients());
return true;
}
);
@@ -51,8 +51,7 @@ public:
cChunkSender::cChunkSender(cWorld & a_World) :
super("ChunkSender"),
m_World(a_World),
m_RemoveCount(0)
m_World(a_World)
{
}
@@ -163,11 +162,9 @@ void cChunkSender::RemoveClient(cClientHandle * a_Client)
auto && clients = pair.second.m_Clients;
clients.erase(a_Client); // nop for sets that do not contain a_Client
}
m_RemoveCount++;
}
m_evtQueue.Set();
m_evtRemoved.Wait(); // Wait for removal confirmation
m_evtRemoved.Wait(); // Wait for all remaining instances of a_Client to be processed (Execute() makes a copy of m_ChunkInfo)
}
@@ -178,40 +175,32 @@ void cChunkSender::Execute(void)
{
while (!m_ShouldTerminate)
{
cCSLock Lock(m_CS);
do
{
int RemoveCount = m_RemoveCount;
m_RemoveCount = 0;
cCSUnlock Unlock(Lock);
for (int i = 0; i < RemoveCount; i++)
{
m_evtRemoved.Set(); // Notify that the removed clients are safe to be deleted
}
m_evtQueue.Wait();
if (m_ShouldTerminate)
{
return;
}
} while (m_SendChunks.empty());
m_evtQueue.Wait();
// Take one from the queue:
auto Chunk = m_SendChunks.top().m_Chunk;
m_SendChunks.pop();
auto itr = m_ChunkInfo.find(Chunk);
if (itr == m_ChunkInfo.end())
{
continue;
cCSLock Lock(m_CS);
while (!m_SendChunks.empty())
{
// Take one from the queue:
auto Chunk = m_SendChunks.top().m_Chunk;
m_SendChunks.pop();
auto itr = m_ChunkInfo.find(Chunk);
if (itr == m_ChunkInfo.end())
{
continue;
}
std::unordered_set<cClientHandle *> clients;
std::swap(itr->second.m_Clients, clients);
m_ChunkInfo.erase(itr);
cCSUnlock Unlock(Lock);
SendChunk(Chunk.m_ChunkX, Chunk.m_ChunkZ, clients);
}
}
std::unordered_set<cClientHandle *> clients;
std::swap(itr->second.m_Clients, clients);
m_ChunkInfo.erase(itr);
Lock.Unlock();
SendChunk(Chunk.m_ChunkX, Chunk.m_ChunkZ, clients);
} // while (!mShouldTerminate)
m_evtRemoved.SetAll(); // Notify all waiting threads that all clients are processed and thus safe to destroy
} // while (!m_ShouldTerminate)
}
@@ -220,7 +209,6 @@ void cChunkSender::Execute(void)
void cChunkSender::SendChunk(int a_ChunkX, int a_ChunkZ, std::unordered_set<cClientHandle *> a_Clients)
{
// Ask the client if it still wants the chunk:
for (auto itr = a_Clients.begin(); itr != a_Clients.end();)
{
@@ -260,13 +248,13 @@ void cChunkSender::SendChunk(int a_ChunkX, int a_ChunkZ, std::unordered_set<cCli
}
cChunkDataSerializer Data(m_BlockTypes, m_BlockMetas, m_BlockLight, m_BlockSkyLight, m_BiomeMap);
for (auto client : a_Clients)
for (const auto client : a_Clients)
{
// Send:
client->SendChunkData(a_ChunkX, a_ChunkZ, Data);
// Send block-entity packets:
for (auto Pos : m_BlockEntities)
for (const auto & Pos : m_BlockEntities)
{
m_World.SendBlockEntity(Pos.x, Pos.y, Pos.z, *client);
} // for itr - m_Packets[]