Merge remote-tracking branch 'origin/master' into portals
Conflicts: src/Chunk.cpp src/Entities/Player.cpp src/Root.cpp src/World.cpp
This commit is contained in:
@@ -211,11 +211,11 @@ AString cClientHandle::FormatMessageType(bool ShouldAppendChatPrefixes, eMessage
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{
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if (ShouldAppendChatPrefixes)
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{
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return Printf("%s[MSG: %s] %s%s", cChatColor::LightBlue.c_str(), a_AdditionalData.c_str(), cChatColor::White.c_str(), cChatColor::Italic.c_str());
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return Printf("%s[MSG: %s] %s%s", cChatColor::LightBlue, a_AdditionalData.c_str(), cChatColor::White, cChatColor::Italic);
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}
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else
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{
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return Printf("%s: %s", a_AdditionalData.c_str(), cChatColor::LightBlue.c_str());
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return Printf("%s: %s", a_AdditionalData.c_str(), cChatColor::LightBlue);
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}
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}
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}
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@@ -534,9 +534,9 @@ void cClientHandle::HandlePing(void)
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Printf(Reply, "%s%s%i%s%i",
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Server.GetDescription().c_str(),
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cChatColor::Delimiter.c_str(),
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cChatColor::Delimiter,
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Server.GetNumPlayers(),
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cChatColor::Delimiter.c_str(),
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cChatColor::Delimiter,
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Server.GetMaxPlayers()
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);
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Kick(Reply);
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@@ -1071,7 +1071,7 @@ void cClientHandle::HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_Blo
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ItemHandler->OnBlockDestroyed(World, m_Player, m_Player->GetEquippedItem(), a_BlockX, a_BlockY, a_BlockZ);
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// The ItemHandler is also responsible for spawning the pickups
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cChunkInterface ChunkInterface(World->GetChunkMap());
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BlockHandler(a_OldBlock)->OnDestroyedByPlayer(ChunkInterface,*World, m_Player, a_BlockX, a_BlockY, a_BlockZ);
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BlockHandler(a_OldBlock)->OnDestroyedByPlayer(ChunkInterface, *World, m_Player, a_BlockX, a_BlockY, a_BlockZ);
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World->BroadcastSoundParticleEffect(2001, a_BlockX, a_BlockY, a_BlockZ, a_OldBlock, this);
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World->DigBlock(a_BlockX, a_BlockY, a_BlockZ);
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@@ -1171,7 +1171,7 @@ void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, e
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{
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// Only compare ItemType, not meta (torches have different metas)
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// The -1 check is there because sometimes the client sends -1 instead of the held item
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// ( http://forum.mc-server.org/showthread.php?tid=549&pid=4502#pid4502 )
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// Ref.: http://forum.mc-server.org/showthread.php?tid=549&pid=4502#pid4502
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LOGWARN("Player %s tried to place a block that was not equipped (exp %d, got %d)",
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m_Username.c_str(), Equipped.m_ItemType, a_HeldItem.m_ItemType
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);
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@@ -1362,7 +1362,7 @@ void cClientHandle::HandlePlaceBlock(int a_BlockX, int a_BlockY, int a_BlockZ, e
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m_Player->GetInventory().RemoveOneEquippedItem();
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}
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cChunkInterface ChunkInterface(World->GetChunkMap());
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NewBlock->OnPlacedByPlayer(ChunkInterface,*World, m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta);
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NewBlock->OnPlacedByPlayer(ChunkInterface, *World, m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta);
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// Step sound with 0.8f pitch is used as block placement sound
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World->BroadcastSoundEffect(NewBlock->GetStepSound(), (double)a_BlockX, (double)a_BlockY, (double)a_BlockZ, 1.0f, 0.8f);
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@@ -2562,7 +2562,7 @@ void cClientHandle::SendUpdateSign(
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void cClientHandle::SendUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ )
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void cClientHandle::SendUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ)
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{
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m_Protocol->SendUseBed(a_Entity, a_BlockX, a_BlockY, a_BlockZ);
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}
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@@ -2624,7 +2624,7 @@ const AString & cClientHandle::GetUsername(void) const
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void cClientHandle::SetUsername( const AString & a_Username )
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void cClientHandle::SetUsername( const AString & a_Username)
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{
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m_Username = a_Username;
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}
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