Merge remote-tracking branch 'origin/master' into portals
Conflicts: src/Chunk.cpp src/Entities/Player.cpp src/Root.cpp src/World.cpp
This commit is contained in:
@@ -44,12 +44,12 @@
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////////////////////////////////////////////////////////////////////////////////
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// sSetBlock:
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sSetBlock::sSetBlock( int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ) // absolute block position
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: x( a_BlockX )
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, y( a_BlockY )
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, z( a_BlockZ )
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, BlockType( a_BlockType )
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, BlockMeta( a_BlockMeta )
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sSetBlock::sSetBlock( int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) // absolute block position
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: x( a_BlockX)
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, y( a_BlockY)
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, z( a_BlockZ)
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, BlockType( a_BlockType)
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, BlockMeta( a_BlockMeta)
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{
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cChunkDef::AbsoluteToRelative(x, y, z, ChunkX, ChunkZ);
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}
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@@ -116,7 +116,7 @@ cChunk::~cChunk()
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{
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cPluginManager::Get()->CallHookChunkUnloaded(m_World, m_PosX, m_PosZ);
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// LOGINFO("### delete cChunk() (%i, %i) from %p, thread 0x%x ###", m_PosX, m_PosZ, this, GetCurrentThreadId() );
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// LOGINFO("### delete cChunk() (%i, %i) from %p, thread 0x%x ###", m_PosX, m_PosZ, this, GetCurrentThreadId());
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for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
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{
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@@ -455,7 +455,7 @@ void cChunk::CollectMobCensus(cMobCensus& toFill)
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currentPosition = Monster.GetPosition();
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for (std::list<const Vector3d*>::const_iterator itr2 = playerPositions.begin(); itr2 != playerPositions.end(); ++itr2)
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{
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toFill.CollectMob(Monster,*this,(currentPosition-**itr2).SqrLength());
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toFill.CollectMob(Monster, *this, (currentPosition - **itr2).SqrLength());
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}
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}
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} // for itr - m_Entitites[]
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@@ -464,7 +464,7 @@ void cChunk::CollectMobCensus(cMobCensus& toFill)
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void cChunk::GetThreeRandomNumbers(int & a_X, int & a_Y, int & a_Z,int a_MaxX, int a_MaxY, int a_MaxZ)
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void cChunk::GetThreeRandomNumbers(int & a_X, int & a_Y, int & a_Z, int a_MaxX, int a_MaxY, int a_MaxZ)
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{
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ASSERT(a_MaxX * a_MaxY * a_MaxZ * 8 < 0x00ffffff);
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int Random = m_World->GetTickRandomNumber(0x00ffffff);
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@@ -638,7 +638,7 @@ void cChunk::TickBlock(int a_RelX, int a_RelY, int a_RelZ)
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ASSERT(Handler != NULL); // Happenned on server restart, FS #243
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cChunkInterface ChunkInterface(this->GetWorld()->GetChunkMap());
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cBlockInServerPluginInterface PluginInterface(*this->GetWorld());
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Handler->OnUpdate(ChunkInterface, *this->GetWorld(), PluginInterface,*this, a_RelX, a_RelY, a_RelZ);
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Handler->OnUpdate(ChunkInterface, *this->GetWorld(), PluginInterface, *this, a_RelX, a_RelY, a_RelZ);
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}
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@@ -781,7 +781,7 @@ void cChunk::CheckBlocks()
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void cChunk::TickBlocks(void)
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{
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// Tick dem blocks
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// _X: We must limit the random number or else we get a nasty int overflow bug ( http://forum.mc-server.org/showthread.php?tid=457 )
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// _X: We must limit the random number or else we get a nasty int overflow bug - http://forum.mc-server.org/showthread.php?tid=457
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int RandomX = m_World->GetTickRandomNumber(0x00ffffff);
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int RandomY = m_World->GetTickRandomNumber(0x00ffffff);
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int RandomZ = m_World->GetTickRandomNumber(0x00ffffff);
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@@ -1393,7 +1393,7 @@ void cChunk::CalculateHeightmap(const BLOCKTYPE * a_BlockTypes)
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{
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for (int y = Height - 1; y > -1; y--)
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{
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int index = MakeIndex( x, y, z );
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int index = MakeIndex( x, y, z);
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if (a_BlockTypes[index] != E_BLOCK_AIR)
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{
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m_HeightMap[x + z * Width] = (HEIGHTTYPE)y;
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@@ -1529,11 +1529,12 @@ void cChunk::FastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockT
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m_ChunkData.SetBlock(a_RelX, a_RelY, a_RelZ, a_BlockType);
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if ( // Queue block to be sent only if ...
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// Queue block to be sent only if ...
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if (
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a_SendToClients && // ... we are told to do so AND ...
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(
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(OldBlockMeta != a_BlockMeta) || // ... the meta value is different OR ...
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!( // ... the old and new blocktypes AREN'T liquids (because client doesn't need to distinguish betwixt them); see below for specifics:
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!( // ... the old and new blocktypes AREN'T liquids (because client doesn't need to distinguish betwixt them):
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((OldBlockType == E_BLOCK_STATIONARY_WATER) && (a_BlockType == E_BLOCK_WATER)) || // Replacing stationary water with water
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((OldBlockType == E_BLOCK_WATER) && (a_BlockType == E_BLOCK_STATIONARY_WATER)) || // Replacing water with stationary water
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((OldBlockType == E_BLOCK_STATIONARY_LAVA) && (a_BlockType == E_BLOCK_LAVA)) || // Replacing stationary water with water
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@@ -1728,9 +1729,9 @@ void cChunk::CollectPickupsByPlayer(cPlayer * a_Player)
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{
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continue; // Only pickups and projectiles can be picked up
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}
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float DiffX = (float)((*itr)->GetPosX() - PosX );
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float DiffY = (float)((*itr)->GetPosY() - PosY );
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float DiffZ = (float)((*itr)->GetPosZ() - PosZ );
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float DiffX = (float)((*itr)->GetPosX() - PosX);
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float DiffY = (float)((*itr)->GetPosY() - PosY);
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float DiffZ = (float)((*itr)->GetPosZ() - PosZ);
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float SqrDist = DiffX * DiffX + DiffY * DiffY + DiffZ * DiffZ;
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if (SqrDist < 1.5f * 1.5f) // 1.5 block
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{
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@@ -1792,7 +1793,7 @@ bool cChunk::SetSignLines(int a_PosX, int a_PosY, int a_PosZ, const AString & a_
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void cChunk::RemoveBlockEntity( cBlockEntity* a_BlockEntity )
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void cChunk::RemoveBlockEntity( cBlockEntity* a_BlockEntity)
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{
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MarkDirty();
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m_BlockEntities.remove(a_BlockEntity);
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@@ -1812,9 +1813,9 @@ bool cChunk::AddClient(cClientHandle * a_Client)
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return false;
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}
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}
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m_LoadedByClient.push_back( a_Client );
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m_LoadedByClient.push_back( a_Client);
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for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end(); ++itr )
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for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end(); ++itr)
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{
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/*
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// DEBUG:
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@@ -1866,7 +1867,7 @@ void cChunk::RemoveClient(cClientHandle * a_Client)
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bool cChunk::HasClient(cClientHandle* a_Client)
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bool cChunk::HasClient(cClientHandle * a_Client)
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{
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for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr)
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{
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@@ -2646,7 +2647,7 @@ cChunk * cChunk::GetRelNeighborChunkAdjustCoords(int & a_RelX, int & a_RelZ) con
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void cChunk::BroadcastAttachEntity(const cEntity & a_Entity, const cEntity * a_Vehicle)
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{
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for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
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for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr)
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{
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(*itr)->SendAttachEntity(a_Entity, a_Vehicle);
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} // for itr - LoadedByClient[]
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@@ -2658,7 +2659,7 @@ void cChunk::BroadcastAttachEntity(const cEntity & a_Entity, const cEntity * a_V
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void cChunk::BroadcastBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType, const cClientHandle * a_Exclude)
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{
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for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
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for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr)
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{
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if (*itr == a_Exclude)
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{
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@@ -2674,7 +2675,7 @@ void cChunk::BroadcastBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, char
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void cChunk::BroadcastBlockBreakAnimation(int a_entityID, int a_blockX, int a_blockY, int a_blockZ, char a_stage, const cClientHandle * a_Exclude)
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{
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for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
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for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr)
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{
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if (*itr == a_Exclude)
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{
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@@ -2696,7 +2697,7 @@ void cChunk::BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cons
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{
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return;
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}
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for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
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for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr)
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{
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if (*itr == a_Exclude)
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{
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@@ -2712,7 +2713,7 @@ void cChunk::BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cons
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void cChunk::BroadcastChunkData(cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude)
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{
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for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
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for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr)
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{
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if (*itr == a_Exclude)
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{
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@@ -2728,7 +2729,7 @@ void cChunk::BroadcastChunkData(cChunkDataSerializer & a_Serializer, const cClie
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void cChunk::BroadcastCollectEntity(const cEntity & a_Entity, const cPlayer & a_Player, const cClientHandle * a_Exclude)
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{
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for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
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for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr)
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{
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if (*itr == a_Exclude)
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{
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@@ -2744,7 +2745,7 @@ void cChunk::BroadcastCollectEntity(const cEntity & a_Entity, const cPlayer & a_
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void cChunk::BroadcastDestroyEntity(const cEntity & a_Entity, const cClientHandle * a_Exclude)
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{
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for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
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for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr)
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{
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if (*itr == a_Exclude)
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{
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@@ -2760,7 +2761,7 @@ void cChunk::BroadcastDestroyEntity(const cEntity & a_Entity, const cClientHandl
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void cChunk::BroadcastEntityEffect(const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration, const cClientHandle * a_Exclude)
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{
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for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
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for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr)
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{
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if (*itr == a_Exclude)
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{
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@@ -2776,7 +2777,7 @@ void cChunk::BroadcastEntityEffect(const cEntity & a_Entity, int a_EffectID, int
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void cChunk::BroadcastEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item, const cClientHandle * a_Exclude)
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{
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for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
|
||||
for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr)
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||||
{
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if (*itr == a_Exclude)
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{
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@@ -2792,7 +2793,7 @@ void cChunk::BroadcastEntityEquipment(const cEntity & a_Entity, short a_SlotNum,
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void cChunk::BroadcastEntityHeadLook(const cEntity & a_Entity, const cClientHandle * a_Exclude)
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{
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for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
|
||||
for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr)
|
||||
{
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if (*itr == a_Exclude)
|
||||
{
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@@ -2808,7 +2809,7 @@ void cChunk::BroadcastEntityHeadLook(const cEntity & a_Entity, const cClientHand
|
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void cChunk::BroadcastEntityLook(const cEntity & a_Entity, const cClientHandle * a_Exclude)
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||||
{
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for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
|
||||
for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr)
|
||||
{
|
||||
if (*itr == a_Exclude)
|
||||
{
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@@ -2824,7 +2825,7 @@ void cChunk::BroadcastEntityLook(const cEntity & a_Entity, const cClientHandle *
|
||||
|
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void cChunk::BroadcastEntityMetadata(const cEntity & a_Entity, const cClientHandle * a_Exclude)
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||||
{
|
||||
for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
|
||||
for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr)
|
||||
{
|
||||
if (*itr == a_Exclude)
|
||||
{
|
||||
@@ -2840,7 +2841,7 @@ void cChunk::BroadcastEntityMetadata(const cEntity & a_Entity, const cClientHand
|
||||
|
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void cChunk::BroadcastEntityRelMove(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude)
|
||||
{
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||||
for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
|
||||
for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr)
|
||||
{
|
||||
if (*itr == a_Exclude)
|
||||
{
|
||||
@@ -2856,7 +2857,7 @@ void cChunk::BroadcastEntityRelMove(const cEntity & a_Entity, char a_RelX, char
|
||||
|
||||
void cChunk::BroadcastEntityRelMoveLook(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude)
|
||||
{
|
||||
for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
|
||||
for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr)
|
||||
{
|
||||
if (*itr == a_Exclude)
|
||||
{
|
||||
@@ -2872,7 +2873,7 @@ void cChunk::BroadcastEntityRelMoveLook(const cEntity & a_Entity, char a_RelX, c
|
||||
|
||||
void cChunk::BroadcastEntityStatus(const cEntity & a_Entity, char a_Status, const cClientHandle * a_Exclude)
|
||||
{
|
||||
for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
|
||||
for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr)
|
||||
{
|
||||
if (*itr == a_Exclude)
|
||||
{
|
||||
@@ -2888,7 +2889,7 @@ void cChunk::BroadcastEntityStatus(const cEntity & a_Entity, char a_Status, cons
|
||||
|
||||
void cChunk::BroadcastEntityVelocity(const cEntity & a_Entity, const cClientHandle * a_Exclude)
|
||||
{
|
||||
for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
|
||||
for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr)
|
||||
{
|
||||
if (*itr == a_Exclude)
|
||||
{
|
||||
@@ -2904,7 +2905,7 @@ void cChunk::BroadcastEntityVelocity(const cEntity & a_Entity, const cClientHand
|
||||
|
||||
void cChunk::BroadcastEntityAnimation(const cEntity & a_Entity, char a_Animation, const cClientHandle * a_Exclude)
|
||||
{
|
||||
for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
|
||||
for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr)
|
||||
{
|
||||
if (*itr == a_Exclude)
|
||||
{
|
||||
@@ -2920,7 +2921,7 @@ void cChunk::BroadcastEntityAnimation(const cEntity & a_Entity, char a_Animation
|
||||
|
||||
void cChunk::BroadcastParticleEffect(const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount, cClientHandle * a_Exclude)
|
||||
{
|
||||
for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
|
||||
for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr)
|
||||
{
|
||||
if (*itr == a_Exclude)
|
||||
{
|
||||
@@ -2936,7 +2937,7 @@ void cChunk::BroadcastParticleEffect(const AString & a_ParticleName, float a_Src
|
||||
|
||||
void cChunk::BroadcastRemoveEntityEffect(const cEntity & a_Entity, int a_EffectID, const cClientHandle * a_Exclude)
|
||||
{
|
||||
for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
|
||||
for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr)
|
||||
{
|
||||
if (*itr == a_Exclude)
|
||||
{
|
||||
@@ -2952,7 +2953,7 @@ void cChunk::BroadcastRemoveEntityEffect(const cEntity & a_Entity, int a_EffectI
|
||||
|
||||
void cChunk::BroadcastSoundEffect(const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch, const cClientHandle * a_Exclude)
|
||||
{
|
||||
for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
|
||||
for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr)
|
||||
{
|
||||
if (*itr == a_Exclude)
|
||||
{
|
||||
@@ -2968,7 +2969,7 @@ void cChunk::BroadcastSoundEffect(const AString & a_SoundName, double a_X, doubl
|
||||
|
||||
void cChunk::BroadcastSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data, const cClientHandle * a_Exclude)
|
||||
{
|
||||
for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
|
||||
for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr)
|
||||
{
|
||||
if (*itr == a_Exclude)
|
||||
{
|
||||
@@ -2984,7 +2985,7 @@ void cChunk::BroadcastSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY
|
||||
|
||||
void cChunk::BroadcastSpawnEntity(cEntity & a_Entity, const cClientHandle * a_Exclude)
|
||||
{
|
||||
for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
|
||||
for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr)
|
||||
{
|
||||
if (*itr == a_Exclude)
|
||||
{
|
||||
@@ -3000,7 +3001,7 @@ void cChunk::BroadcastSpawnEntity(cEntity & a_Entity, const cClientHandle * a_Ex
|
||||
|
||||
void cChunk::BroadcastThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude)
|
||||
{
|
||||
for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
|
||||
for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr)
|
||||
{
|
||||
if (*itr == a_Exclude)
|
||||
{
|
||||
@@ -3014,9 +3015,9 @@ void cChunk::BroadcastThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ, cons
|
||||
|
||||
|
||||
|
||||
void cChunk::BroadcastUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ )
|
||||
void cChunk::BroadcastUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ)
|
||||
{
|
||||
for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
|
||||
for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr)
|
||||
{
|
||||
(*itr)->SendUseBed(a_Entity, a_BlockX, a_BlockY, a_BlockZ);
|
||||
} // for itr - LoadedByClient[]
|
||||
|
||||
Reference in New Issue
Block a user