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MTRand class is not created in each tick, therefore much improving tick-thread time (now uses ~5 % CPU instead of one full core)

git-svn-id: http://mc-server.googlecode.com/svn/trunk@245 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-02-08 12:36:54 +00:00
parent c82c636d8c
commit 32880153ab
10 changed files with 156 additions and 71 deletions

View File

@@ -349,7 +349,7 @@ cChunk* cChunkMap::GetChunk( int a_X, int a_Y, int a_Z )
void cChunkMap::Tick( float a_Dt )
void cChunkMap::Tick( float a_Dt, MTRand & a_TickRandom )
{
for( int lay = 0; lay < m_NumLayers; ++lay )
{
@@ -358,7 +358,7 @@ void cChunkMap::Tick( float a_Dt )
cChunk* Chunk = m_Layers[lay].m_Chunks[i].m_LiveChunk;
if ( Chunk != NULL)
{
Chunk->Tick( a_Dt );
Chunk->Tick( a_Dt, a_TickRandom );
}
}
} // for lay - m_Layers[]