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Remove spammy LOGD output

This commit is contained in:
Tiger Wang
2021-06-22 19:31:29 +01:00
parent b98e2c17e0
commit 3252b3d4dc
2 changed files with 4 additions and 2 deletions

View File

@@ -3136,8 +3136,6 @@ void cPlayer::SpawnOn(cClientHandle & a_Client)
return;
}
LOGD("Spawing %s on %s", GetName().c_str(), a_Client.GetUsername().c_str());
a_Client.SendPlayerSpawn(*this);
a_Client.SendEntityHeadLook(*this);
a_Client.SendEntityEquipment(*this, 0, m_Inventory.GetEquippedItem());