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Mob bugfixes

* Mobs no longer require constant line-of-sight to a player to remain
aggravated
* Fixed an ASSERT
* Fixed mobs jumping
* Fixed Idle state not properly using AI
+ Added FILE_IO_PREFIX to favicon loading
+ Implemented #563
This commit is contained in:
Tiger Wang
2014-01-25 14:42:26 +00:00
parent fd7fc7e59e
commit 314fc3cdac
6 changed files with 54 additions and 26 deletions

View File

@@ -223,6 +223,8 @@ void cChunkGenerator::Execute(void)
if (m_Queue.empty())
{
// Sometimes the queue remains empty
// If so, we can't do any front() operations on it!
continue;
}