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Multiple enhancements [SEE DESC]

+ Added lever location checking
* Fixed button location checking
* Fixed button pressing/unpressing
* Fixed repeaters updating
* Minor enhancements
This commit is contained in:
Tiger Wang
2013-11-21 22:44:18 +00:00
parent d48ce1d10f
commit 314884d9bb
6 changed files with 108 additions and 70 deletions

View File

@@ -20,7 +20,7 @@ cBlockLeverHandler::cBlockLeverHandler(BLOCKTYPE a_BlockType)
void cBlockLeverHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
{
// Flip the ON bit on/off using the XOR bitwise operation
NIBBLETYPE Meta = ((a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) ^ 0x08) & 0x0f);
NIBBLETYPE Meta = (a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) ^ 0x08);
a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, Meta);
a_World->BroadcastSoundEffect("random.click", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, (Meta & 0x08) ? 0.6f : 0.5f);