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Added a few changes [SEE DESC]

* Revised pickup comments
* SlotArea pickup tossing now reflects Player.cpp
* Removed unneeded ItemShears comment (was working already)
* Sand and gravel pickups spawn with correct speed
This commit is contained in:
Tiger Wang
2013-09-09 19:28:50 +01:00
parent 57c17a02db
commit 30ac3f5838
5 changed files with 12 additions and 5 deletions

View File

@@ -258,7 +258,7 @@ void cSandSimulator::FinishFalling(
// Create a pickup instead:
cItems Pickups;
Pickups.Add((ENUM_ITEM_ID)a_FallingBlockType, 1, a_FallingBlockMeta);
a_World->SpawnItemPickups(Pickups, (double)a_BlockX + 0.5, (double)a_BlockY + 0.5, (double)a_BlockZ + 0.5, 0);
a_World->SpawnItemPickups(Pickups, (double)a_BlockX + 0.5, (double)a_BlockY + 0.5, (double)a_BlockZ + 0.5);
}