1
0

Buncha bugfixes [SEE DESC]

Fixed generation values not being written
Fixed piston being able to push water
Fixed ice creating a non-source block (still doesn't update though)
Removed problematic piston code
This commit is contained in:
Tiger Wang
2013-08-14 11:44:02 +01:00
parent 020ff36af2
commit 303b1a9c45
6 changed files with 23 additions and 9 deletions

View File

@@ -2476,7 +2476,7 @@ cFluidSimulator * cWorld::InitializeFluidSimulator(cIniFile & a_IniFile, const c
Printf(SimulatorNameKey, "%sSimulator", a_FluidName);
AString SimulatorSectionName;
Printf(SimulatorSectionName, "%sSimulator", a_FluidName);
AString SimulatorName = a_IniFile.GetValueSet("Physics", SimulatorNameKey, "");
AString SimulatorName = a_IniFile.GetValueSet("Physics", SimulatorNameKey, "Floody");
if (SimulatorName.empty())
{
LOGWARNING("%s [Physics]:%s not present or empty, using the default of \"Floody\".", GetIniFileName().c_str(), SimulatorNameKey.c_str());