Buncha bugfixes [SEE DESC]
Fixed generation values not being written Fixed piston being able to push water Fixed ice creating a non-source block (still doesn't update though) Removed problematic piston code
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@@ -655,7 +655,6 @@ public:
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g_BlockPistonBreakable[E_BLOCK_IRON_DOOR] = true;
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g_BlockPistonBreakable[E_BLOCK_JACK_O_LANTERN] = true;
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g_BlockPistonBreakable[E_BLOCK_LADDER] = true;
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g_BlockPistonBreakable[E_BLOCK_LAVA] = false;
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g_BlockPistonBreakable[E_BLOCK_LEVER] = true;
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g_BlockPistonBreakable[E_BLOCK_MELON] = true;
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g_BlockPistonBreakable[E_BLOCK_MELON_STEM] = true;
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@@ -668,14 +667,15 @@ public:
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g_BlockPistonBreakable[E_BLOCK_RED_ROSE] = true;
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g_BlockPistonBreakable[E_BLOCK_REEDS] = true;
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g_BlockPistonBreakable[E_BLOCK_SNOW] = true;
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g_BlockPistonBreakable[E_BLOCK_STATIONARY_LAVA] = false;
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g_BlockPistonBreakable[E_BLOCK_STATIONARY_WATER] = false; //This gave pistons the ability to drop water :D
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g_BlockPistonBreakable[E_BLOCK_STATIONARY_LAVA] = true;
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g_BlockPistonBreakable[E_BLOCK_STATIONARY_WATER] = true;
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g_BlockPistonBreakable[E_BLOCK_LAVA] = true;
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g_BlockPistonBreakable[E_BLOCK_WATER] = true;
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g_BlockPistonBreakable[E_BLOCK_STONE_BUTTON] = true;
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g_BlockPistonBreakable[E_BLOCK_STONE_PRESSURE_PLATE] = true;
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g_BlockPistonBreakable[E_BLOCK_TALL_GRASS] = true;
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g_BlockPistonBreakable[E_BLOCK_TORCH] = true;
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g_BlockPistonBreakable[E_BLOCK_VINES] = true;
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g_BlockPistonBreakable[E_BLOCK_WATER] = false;
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g_BlockPistonBreakable[E_BLOCK_WOODEN_DOOR] = true;
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g_BlockPistonBreakable[E_BLOCK_WOODEN_PRESSURE_PLATE] = true;
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g_BlockPistonBreakable[E_BLOCK_YELLOW_FLOWER] = true;
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