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Patched the server to allow shutdown from other threads git-svn-id: http://mc-server.googlecode.com/svn/trunk@657 0a769ca7-a7f5-676a-18bf-c427514a06d6
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6
Plugins/Core/stop.lua
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6
Plugins/Core/stop.lua
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@@ -0,0 +1,6 @@
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function HandleStopCommand( Split, Player )
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Server = cRoot:Get():GetServer()
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Server:SendMessage( cChatColor.Green .. "Stopping the server..." )
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cRoot:Get():ServerCommand("stop")
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return true
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end
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