Added the OnClosing callback to cLuaWindow API
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1534 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -1665,6 +1665,30 @@ void cPlugin_NewLua::Unreference(int a_LuaRef)
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bool cPlugin_NewLua::CallbackWindowClosing(int a_FnRef, cWindow & a_Window, cPlayer & a_Player)
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{
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cCSLock Lock(m_CriticalSection);
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lua_rawgeti(m_LuaState, LUA_REGISTRYINDEX, a_FnRef); // Push the function to be called
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tolua_pushusertype(m_LuaState, &a_Window, "cWindow");
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tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
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// Call function:
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int s = lua_pcall(m_LuaState, 2, 1, 0);
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if (report_errors(m_LuaState, s))
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{
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LOGERROR("LUA error in %s. Stack size: %i", __FUNCTION__, lua_gettop(m_LuaState));
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return false;
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}
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bool bRetVal = (tolua_toboolean(m_LuaState, -1, false) > 0);
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lua_pop(m_LuaState, 1);
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return bRetVal;
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}
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// Helper functions
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bool cPlugin_NewLua::PushFunction(const char * a_FunctionName, bool a_bLogError /* = true */)
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{
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