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Added the OnClosing callback to cLuaWindow API

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1534 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2013-05-30 20:40:43 +00:00
parent b58f0cabad
commit 2eb1240e14
9 changed files with 160 additions and 9 deletions

View File

@@ -7,6 +7,7 @@
#include "LuaWindow.h"
#include "UI/SlotArea.h"
#include "Plugin_NewLua.h"
#include "Player.h"
#include "lauxlib.h" // Needed for LUA_REFNIL
@@ -20,7 +21,9 @@ cLuaWindow::cLuaWindow(cWindow::WindowType a_WindowType, int a_SlotsX, int a_Slo
super(a_WindowType, a_Title),
m_Contents(a_SlotsX, a_SlotsY),
m_Plugin(NULL),
m_LuaRef(LUA_REFNIL)
m_LuaRef(LUA_REFNIL),
m_OnClosingFnRef(LUA_REFNIL),
m_OnSlotChangedFnRef(LUA_REFNIL)
{
m_SlotAreas.push_back(new cSlotAreaItemGrid(m_Contents, *this));
@@ -53,7 +56,8 @@ cLuaWindow::~cLuaWindow()
void cLuaWindow::SetLuaRef(cPlugin_NewLua * a_Plugin, int a_LuaRef)
{
ASSERT(m_Plugin == NULL);
// Either m_Plugin is not set or equal to the passed plugin; only one plugin can use one cLuaWindow object
ASSERT((m_Plugin == NULL) || (m_Plugin == a_Plugin));
ASSERT(m_LuaRef == LUA_REFNIL);
m_Plugin = a_Plugin;
m_LuaRef = a_LuaRef;
@@ -72,6 +76,46 @@ bool cLuaWindow::IsLuaReferenced(void) const
void cLuaWindow::SetOnClosing(cPlugin_NewLua * a_Plugin, int a_FnRef)
{
// Either m_Plugin is not set or equal to the passed plugin; only one plugin can use one cLuaWindow object
ASSERT((m_Plugin == NULL) || (m_Plugin == a_Plugin));
// If there already was a function, unreference it first
if (m_OnClosingFnRef != LUA_REFNIL)
{
m_Plugin->Unreference(m_OnClosingFnRef);
}
// Store the new reference
m_Plugin = a_Plugin;
m_OnClosingFnRef = a_FnRef;
}
bool cLuaWindow::ClosedByPlayer(cPlayer & a_Player)
{
// First notify the plugin through the registered callback:
if (m_OnClosingFnRef != LUA_REFNIL)
{
ASSERT(m_Plugin != NULL);
if (m_Plugin->CallbackWindowClosing(m_OnClosingFnRef, *this, a_Player))
{
// The callback disagrees
return false;
}
}
return super::ClosedByPlayer(a_Player);
}
void cLuaWindow::Destroy(void)
{
super::Destroy();