1
0

BlockTypePalette: Refactored for usage in both directions.

Improves index() lookup speeds and allows BlockTypePalette to be used in place of ProtocolBlockTypePalette.
This commit is contained in:
Mattes D
2019-12-01 14:41:46 +01:00
parent ea1937dae4
commit 2de6b7537d
4 changed files with 158 additions and 75 deletions

View File

@@ -4,9 +4,9 @@
BlockTypePalette::BlockTypePalette()
BlockTypePalette::BlockTypePalette():
mMaxIndex(0)
{
// Nothing needed yet
}
@@ -22,8 +22,10 @@ UInt32 BlockTypePalette::index(const AString & aBlockTypeName, const BlockState
}
// Not found, append:
mPalette.push_back(std::make_pair(aBlockTypeName, aBlockState));
return static_cast<UInt32>(mPalette.size() - 1);
auto index = mMaxIndex++;
mBlockToNumber[aBlockTypeName][aBlockState] = index;
mNumberToBlock[index] = {aBlockTypeName, aBlockState};
return index;
}
@@ -32,16 +34,17 @@ UInt32 BlockTypePalette::index(const AString & aBlockTypeName, const BlockState
std::pair<UInt32, bool> BlockTypePalette::maybeIndex(const AString & aBlockTypeName, const BlockState & aBlockState) const
{
auto count = mPalette.size();
for (size_t idx = 0; idx < count; ++idx)
auto itr1 = mBlockToNumber.find(aBlockTypeName);
if (itr1 == mBlockToNumber.end())
{
const auto & entry = mPalette[idx];
if ((entry.first == aBlockTypeName) && (entry.second == aBlockState))
{
return std::make_pair(static_cast<UInt32>(idx), true);
}
return {0, false};
}
return std::make_pair(0, false);
auto itr2 = itr1->second.find(aBlockState);
if (itr2 == itr1->second.end())
{
return {0, false};
}
return {itr2->second, true};
}
@@ -50,7 +53,7 @@ std::pair<UInt32, bool> BlockTypePalette::maybeIndex(const AString & aBlockTypeN
UInt32 BlockTypePalette::count() const
{
return static_cast<UInt32>(mPalette.size());
return static_cast<UInt32>(mNumberToBlock.size());
}
@@ -59,22 +62,54 @@ UInt32 BlockTypePalette::count() const
const std::pair<AString, BlockState> & BlockTypePalette::entry(UInt32 aIndex) const
{
ASSERT(aIndex < mPalette.size());
return mPalette[aIndex];
auto itr = mNumberToBlock.find(aIndex);
if (itr == mNumberToBlock.end())
{
throw NoSuchIndexException(aIndex);
}
return itr->second;
}
std::map<UInt32, UInt32> BlockTypePalette::createTransformMap(const BlockTypePalette & aOther)
std::map<UInt32, UInt32> BlockTypePalette::createTransformMapAddMissing(const BlockTypePalette & aFrom)
{
std::map<UInt32, UInt32> res;
auto numIndices = aOther.count();
for (UInt32 idx = 0; idx < numIndices; ++idx)
for (const auto & fromEntry: aFrom.mNumberToBlock)
{
const auto & e = aOther.mPalette[idx];
res[idx] = index(e.first, e.second);
auto fromIndex = fromEntry.first;
const auto & blockTypeName = fromEntry.second.first;
const auto & blockState = fromEntry.second.second;
res[fromIndex] = index(blockTypeName, blockState);
}
return res;
}
std::map<UInt32, UInt32> BlockTypePalette::createTransformMapWithFallback(const BlockTypePalette & aFrom, UInt32 aFallbackIndex) const
{
std::map<UInt32, UInt32> res;
for (const auto & fromEntry: aFrom.mNumberToBlock)
{
auto fromIndex = fromEntry.first;
const auto & blockTypeName = fromEntry.second.first;
const auto & blockState = fromEntry.second.second;
auto thisIndex = maybeIndex(blockTypeName, blockState);
if (thisIndex.second)
{
// The entry was found in this
res[fromIndex] = thisIndex.first;
}
else
{
// The entry was NOT found in this, replace with fallback:
res[fromIndex] = aFallbackIndex;
}
}
return res;
}