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Use pitch lookup in noteblock block entity (#4826)

- Removed the calculation in the noteblock block entity

I did the calculation in python if anyone is interested where the numbers are from

Co-authored-by: 12xx12 <12xx12100@gmail.com>
This commit is contained in:
12xx12
2020-09-05 17:07:01 +02:00
committed by GitHub
parent 040380321c
commit 2d197e147e
6 changed files with 220 additions and 50 deletions

View File

@@ -11,7 +11,7 @@
cNoteEntity::cNoteEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World):
Super(a_BlockType, a_BlockMeta, a_Pos, a_World),
m_Pitch(0)
m_Note(0)
{
ASSERT(a_BlockType == E_BLOCK_NOTE_BLOCK);
}
@@ -24,7 +24,7 @@ void cNoteEntity::CopyFrom(const cBlockEntity & a_Src)
{
Super::CopyFrom(a_Src);
auto & src = static_cast<const cNoteEntity &>(a_Src);
m_Pitch = src.m_Pitch;
m_Note = src.m_Note;
}
@@ -34,7 +34,7 @@ void cNoteEntity::CopyFrom(const cBlockEntity & a_Src)
bool cNoteEntity::UsedBy(cPlayer * a_Player)
{
UNUSED(a_Player);
IncrementPitch();
IncrementNote();
MakeSound();
return true;
}
@@ -45,8 +45,8 @@ bool cNoteEntity::UsedBy(cPlayer * a_Player)
void cNoteEntity::MakeSound(void)
{
char instrument;
AString sampleName;
char Instrument;
AString SampleName;
switch (m_World->GetBlock(m_Pos.addedY(-1)))
{
@@ -96,8 +96,8 @@ void cNoteEntity::MakeSound(void)
case E_BLOCK_WOODEN_PRESSURE_PLATE:
case E_BLOCK_WOODEN_SLAB:
{
instrument = E_INST_DOUBLE_BASS;
sampleName = "block.note.bass";
Instrument = E_INST_DOUBLE_BASS;
SampleName = "block.note.bass";
break;
}
@@ -105,8 +105,8 @@ void cNoteEntity::MakeSound(void)
case E_BLOCK_SAND:
case E_BLOCK_SOULSAND:
{
instrument = E_INST_SNARE_DRUM;
sampleName = "block.note.snare";
Instrument = E_INST_SNARE_DRUM;
SampleName = "block.note.snare";
break;
}
@@ -118,8 +118,8 @@ void cNoteEntity::MakeSound(void)
case E_BLOCK_STAINED_GLASS:
case E_BLOCK_STAINED_GLASS_PANE:
{
instrument = E_INST_CLICKS;
sampleName = "block.note.hat";
Instrument = E_INST_CLICKS;
SampleName = "block.note.hat";
break;
}
@@ -195,63 +195,61 @@ void cNoteEntity::MakeSound(void)
case E_BLOCK_WHITE_SHULKER_BOX:
case E_BLOCK_YELLOW_SHULKER_BOX:
{
instrument = E_INST_BASS_DRUM;
sampleName = "block.note.basedrum";
Instrument = E_INST_BASS_DRUM;
SampleName = "block.note.basedrum";
break;
}
case E_BLOCK_CLAY:
{
instrument = E_INST_FLUTE;
sampleName = "block.note.flute";
Instrument = E_INST_FLUTE;
SampleName = "block.note.flute";
break;
}
case E_BLOCK_GOLD_BLOCK:
{
instrument = E_INST_BELL;
sampleName = "block.note.bell";
Instrument = E_INST_BELL;
SampleName = "block.note.bell";
break;
}
case E_BLOCK_WOOL:
{
instrument = E_INST_GUITAR;
sampleName = "block.note.guitar";
Instrument = E_INST_GUITAR;
SampleName = "block.note.guitar";
break;
}
case E_BLOCK_PACKED_ICE:
{
instrument = E_INST_CHIME;
sampleName = "block.note.chime";
Instrument = E_INST_CHIME;
SampleName = "block.note.chime";
break;
}
case E_BLOCK_BONE_BLOCK:
{
instrument = E_INST_XYLOPHONE;
sampleName = "block.note.xylophone";
Instrument = E_INST_XYLOPHONE;
SampleName = "block.note.xylophone";
break;
}
default:
{
instrument = E_INST_HARP_PIANO;
sampleName = "block.note.harp";
Instrument = E_INST_HARP_PIANO;
SampleName = "block.note.harp";
break;
}
}
m_World->BroadcastBlockAction(m_Pos, static_cast<Byte>(instrument), static_cast<Byte>(m_Pitch), E_BLOCK_NOTE_BLOCK);
m_World->BroadcastBlockAction(m_Pos, static_cast<Byte>(Instrument), static_cast<Byte>(m_Note), E_BLOCK_NOTE_BLOCK);
// TODO: instead of calculating the power function over and over, make a precalculated table - there's only 24 pitches after all
float calcPitch = static_cast<float>(pow(2.0f, static_cast<float>(m_Pitch - 12.0f) / 12.0f));
m_World->BroadcastSoundEffect(
sampleName,
SampleName,
m_Pos,
3.0f,
calcPitch
PitchFromNote(m_Note)
);
}
@@ -259,29 +257,66 @@ void cNoteEntity::MakeSound(void)
char cNoteEntity::GetPitch(void)
unsigned char cNoteEntity::GetNote(void)
{
return m_Pitch;
return m_Note;
}
void cNoteEntity::SetPitch(char a_Pitch)
void cNoteEntity::SetNote(unsigned char a_Note)
{
m_Pitch = a_Pitch % 25;
m_Note = a_Note % 25;
}
void cNoteEntity::IncrementPitch(void)
void cNoteEntity::IncrementNote(void)
{
SetPitch(m_Pitch + 1);
SetNote(m_Note + 1);
}
float cNoteEntity::PitchFromNote(unsigned char a_Pitch)
{
// This replaces the calculation of:
// float calcPitch = static_cast<float>(pow(2.0f, static_cast<float>(m_Note - 12.0f) / 12.0f));
// So 2 ^ ((m_Note - 12) / 12)
switch (a_Pitch)
{
case 0: return 0.5f;
case 1: return 0.5297315471796477f;
case 2: return 0.5612310241546865f;
case 3: return 0.5946035575013605f;
case 4: return 0.6299605249474366f;
case 5: return 0.6674199270850172f;
case 6: return 0.7071067811865476f;
case 7: return 0.7491535384383408f;
case 8: return 0.7937005259840998f;
case 9: return 0.8408964152537145f;
case 10: return 0.8908987181403393f;
case 11: return 0.9438743126816935f;
case 12: return 1.0f;
case 13: return 1.0594630943592953f;
case 14: return 1.122462048309373f;
case 15: return 1.189207115002721f;
case 16: return 1.2599210498948732f;
case 17: return 1.3348398541700344f;
case 18: return 1.4142135623730951f;
case 19: return 1.4983070768766815f;
case 20: return 1.5874010519681994f;
case 21: return 1.681792830507429f;
case 22: return 1.7817974362806785f;
case 23: return 1.887748625363387f;
case 24: return 2.0f;
}
UNREACHABLE("Converted unknown pitch value");
}