1
0

Removed unused ReferenceManager

This commit is contained in:
Tiger Wang
2014-01-24 19:46:45 +00:00
parent d8014d1ed8
commit 2ce26574ef
4 changed files with 1 additions and 122 deletions

View File

@@ -4,9 +4,7 @@
#include "../World.h"
#include "../Server.h"
#include "../Root.h"
#include "../Vector3d.h"
#include "../Matrix4f.h"
#include "../ReferenceManager.h"
#include "../ClientHandle.h"
#include "../Chunk.h"
#include "../Simulator/FluidSimulator.h"
@@ -32,8 +30,6 @@ cEntity::cEntity(eEntityType a_EntityType, double a_X, double a_Y, double a_Z, d
, m_MaxHealth(1)
, m_AttachedTo(NULL)
, m_Attachee(NULL)
, m_Referencers(new cReferenceManager(cReferenceManager::RFMNGR_REFERENCERS))
, m_References(new cReferenceManager(cReferenceManager::RFMNGR_REFERENCES))
, m_bDirtyHead(true)
, m_bDirtyOrientation(true)
, m_bDirtyPosition(true)
@@ -100,8 +96,6 @@ cEntity::~cEntity()
LOGWARNING("ERROR: Entity deallocated without being destroyed");
ASSERT(!"Entity deallocated without being destroyed or unlinked");
}
delete m_Referencers;
delete m_References;
}
@@ -1430,33 +1424,3 @@ void cEntity::SetPosZ(double a_PosZ)
//////////////////////////////////////////////////////////////////////////
// Reference stuffs
void cEntity::AddReference(cEntity * & a_EntityPtr)
{
m_References->AddReference(a_EntityPtr);
a_EntityPtr->ReferencedBy(a_EntityPtr);
}
void cEntity::ReferencedBy(cEntity * & a_EntityPtr)
{
m_Referencers->AddReference(a_EntityPtr);
}
void cEntity::Dereference(cEntity * & a_EntityPtr)
{
m_Referencers->Dereference(a_EntityPtr);
}