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Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters

This commit is contained in:
TheJumper
2014-02-23 19:44:58 +01:00
parent 8716263238
commit 2cc597372a
29 changed files with 515 additions and 40 deletions

View File

@@ -1485,6 +1485,11 @@ void cWSSAnvil::LoadBatFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB
{
return;
}
if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
}
a_Entities.push_back(Monster.release());
}
@@ -1500,6 +1505,11 @@ void cWSSAnvil::LoadBlazeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_
{
return;
}
if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
}
a_Entities.push_back(Monster.release());
}
@@ -1515,6 +1525,11 @@ void cWSSAnvil::LoadCaveSpiderFromNBT(cEntityList & a_Entities, const cParsedNBT
{
return;
}
if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
}
a_Entities.push_back(Monster.release());
}
@@ -1530,6 +1545,11 @@ void cWSSAnvil::LoadChickenFromNBT(cEntityList & a_Entities, const cParsedNBT &
{
return;
}
if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
}
a_Entities.push_back(Monster.release());
}
@@ -1545,6 +1565,11 @@ void cWSSAnvil::LoadCowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB
{
return;
}
if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
}
a_Entities.push_back(Monster.release());
}
@@ -1560,6 +1585,11 @@ void cWSSAnvil::LoadCreeperFromNBT(cEntityList & a_Entities, const cParsedNBT &
{
return;
}
if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
}
a_Entities.push_back(Monster.release());
}
@@ -1575,6 +1605,11 @@ void cWSSAnvil::LoadEnderDragonFromNBT(cEntityList & a_Entities, const cParsedNB
{
return;
}
if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
}
a_Entities.push_back(Monster.release());
}
@@ -1591,6 +1626,11 @@ void cWSSAnvil::LoadEndermanFromNBT(cEntityList & a_Entities, const cParsedNBT &
return;
}
if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
}
a_Entities.push_back(Monster.release());
}
@@ -1606,6 +1646,11 @@ void cWSSAnvil::LoadGhastFromNBT(cEntityList & a_Entities, const cParsedNBT & a_
return;
}
if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
}
a_Entities.push_back(Monster.release());
}
@@ -1620,6 +1665,11 @@ void cWSSAnvil::LoadGiantFromNBT(cEntityList & a_Entities, const cParsedNBT & a_
{
return;
}
if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
}
a_Entities.push_back(Monster.release());
}
@@ -1646,6 +1696,11 @@ void cWSSAnvil::LoadHorseFromNBT(cEntityList & a_Entities, const cParsedNBT & a_
{
return;
}
if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
}
a_Entities.push_back(Monster.release());
}
@@ -1661,6 +1716,11 @@ void cWSSAnvil::LoadIronGolemFromNBT(cEntityList & a_Entities, const cParsedNBT
{
return;
}
if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
}
a_Entities.push_back(Monster.release());
}
@@ -1682,6 +1742,11 @@ void cWSSAnvil::LoadMagmaCubeFromNBT(cEntityList & a_Entities, const cParsedNBT
{
return;
}
if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
}
a_Entities.push_back(Monster.release());
}
@@ -1697,6 +1762,11 @@ void cWSSAnvil::LoadMooshroomFromNBT(cEntityList & a_Entities, const cParsedNBT
{
return;
}
if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
}
a_Entities.push_back(Monster.release());
}
@@ -1712,6 +1782,11 @@ void cWSSAnvil::LoadOcelotFromNBT(cEntityList & a_Entities, const cParsedNBT & a
{
return;
}
if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
}
a_Entities.push_back(Monster.release());
}
@@ -1727,6 +1802,11 @@ void cWSSAnvil::LoadPigFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB
{
return;
}
if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
}
a_Entities.push_back(Monster.release());
}
@@ -1748,6 +1828,11 @@ void cWSSAnvil::LoadSheepFromNBT(cEntityList & a_Entities, const cParsedNBT & a_
{
return;
}
if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
}
a_Entities.push_back(Monster.release());
}
@@ -1763,6 +1848,11 @@ void cWSSAnvil::LoadSilverfishFromNBT(cEntityList & a_Entities, const cParsedNBT
{
return;
}
if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
}
a_Entities.push_back(Monster.release());
}
@@ -1784,6 +1874,11 @@ void cWSSAnvil::LoadSkeletonFromNBT(cEntityList & a_Entities, const cParsedNBT &
{
return;
}
if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
}
a_Entities.push_back(Monster.release());
}
@@ -1805,6 +1900,11 @@ void cWSSAnvil::LoadSlimeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_
{
return;
}
if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
}
a_Entities.push_back(Monster.release());
}
@@ -1820,6 +1920,11 @@ void cWSSAnvil::LoadSnowGolemFromNBT(cEntityList & a_Entities, const cParsedNBT
{
return;
}
if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
}
a_Entities.push_back(Monster.release());
}
@@ -1835,6 +1940,11 @@ void cWSSAnvil::LoadSpiderFromNBT(cEntityList & a_Entities, const cParsedNBT & a
{
return;
}
if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
}
a_Entities.push_back(Monster.release());
}
@@ -1850,6 +1960,11 @@ void cWSSAnvil::LoadSquidFromNBT(cEntityList & a_Entities, const cParsedNBT & a_
{
return;
}
if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
}
a_Entities.push_back(Monster.release());
}
@@ -1871,6 +1986,11 @@ void cWSSAnvil::LoadVillagerFromNBT(cEntityList & a_Entities, const cParsedNBT &
{
return;
}
if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
}
a_Entities.push_back(Monster.release());
}
@@ -1886,6 +2006,11 @@ void cWSSAnvil::LoadWitchFromNBT(cEntityList & a_Entities, const cParsedNBT & a_
{
return;
}
if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
}
a_Entities.push_back(Monster.release());
}
@@ -1901,6 +2026,11 @@ void cWSSAnvil::LoadWitherFromNBT(cEntityList & a_Entities, const cParsedNBT & a
{
return;
}
if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
}
a_Entities.push_back(Monster.release());
}
@@ -1916,6 +2046,10 @@ void cWSSAnvil::LoadWolfFromNBT(cEntityList & a_Entities, const cParsedNBT & a_N
{
return;
}
if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
}
int OwnerIdx = a_NBT.FindChildByName(a_TagIdx, "Owner");
if (OwnerIdx > 0)
{
@@ -1964,6 +2098,11 @@ void cWSSAnvil::LoadZombieFromNBT(cEntityList & a_Entities, const cParsedNBT & a
{
return;
}
if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
}
a_Entities.push_back(Monster.release());
}
@@ -1980,6 +2119,11 @@ void cWSSAnvil::LoadPigZombieFromNBT(cEntityList & a_Entities, const cParsedNBT
return;
}
if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
}
a_Entities.push_back(Monster.release());
}
@@ -2023,6 +2167,27 @@ bool cWSSAnvil::LoadEntityBaseFromNBT(cEntity & a_Entity, const cParsedNBT & a_N
bool cWSSAnvil::LoadMonsterBaseFromNBT(cMonster & a_Monster, const cParsedNBT & a_NBT, int a_TagIdx)
{
float DropChance[5];
if (!LoadFloatsListFromNBT(DropChance, 5, a_NBT, a_NBT.FindChildByName(a_TagIdx, "DropChance")))
{
return false;
}
a_Monster.SetDropChanceWeapon(DropChance[0]);
a_Monster.SetDropChanceHelmet(DropChance[1]);
a_Monster.SetDropChanceChestplate(DropChance[2]);
a_Monster.SetDropChanceLeggings(DropChance[3]);
a_Monster.SetDropChanceBoots(DropChance[4]);
bool CanPickUpLoot = (a_NBT.GetByte(a_NBT.FindChildByName(a_TagIdx, "CanPickUpLoot")) == 1);
a_Monster.SetCanPickUpLoot(CanPickUpLoot);
return true;
}
bool cWSSAnvil::LoadProjectileBaseFromNBT(cProjectileEntity & a_Entity, const cParsedNBT & a_NBT, int a_TagIdx)
{
if (!LoadEntityBaseFromNBT(a_Entity, a_NBT, a_TagIdx))
@@ -2065,6 +2230,24 @@ bool cWSSAnvil::LoadDoublesListFromNBT(double * a_Doubles, int a_NumDoubles, con
bool cWSSAnvil::LoadFloatsListFromNBT(float * a_Floats, int a_NumFloats, const cParsedNBT & a_NBT, int a_TagIdx)
{
if ((a_TagIdx < 0) || (a_NBT.GetType(a_TagIdx) != TAG_List) || (a_NBT.GetChildrenType(a_TagIdx) != TAG_Float))
{
return false;
}
int idx = 0;
for (int Tag = a_NBT.GetFirstChild(a_TagIdx); (Tag > 0) && (idx < a_NumFloats); Tag = a_NBT.GetNextSibling(Tag), ++idx)
{
a_Floats[idx] = a_NBT.GetFloat(Tag);
} // for Tag - PosTag[]
return (idx == a_NumFloats); // Did we read enough doubles?
}
bool cWSSAnvil::GetBlockEntityNBTPos(const cParsedNBT & a_NBT, int a_TagIdx, int & a_X, int & a_Y, int & a_Z)
{
int x = a_NBT.FindChildByName(a_TagIdx, "x");