Initial convertion of a_Dt to std::chrono
also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
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@@ -110,12 +110,12 @@ void cPickup::SpawnOn(cClientHandle & a_Client)
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void cPickup::Tick(float a_Dt, cChunk & a_Chunk)
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void cPickup::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
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{
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super::Tick(a_Dt, a_Chunk);
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BroadcastMovementUpdate(); // Notify clients of position
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m_Timer += a_Dt;
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m_Timer += a_Dt.count();
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if (!m_bCollected)
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{
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@@ -142,7 +142,7 @@ void cPickup::Tick(float a_Dt, cChunk & a_Chunk)
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{
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m_bCollected = true;
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m_Timer = 0; // We have to reset the timer.
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m_Timer += a_Dt; // In case we have to destroy the pickup in the same tick.
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m_Timer += a_Dt.count(); // In case we have to destroy the pickup in the same tick.
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if (m_Timer > 500.f)
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{
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Destroy(true);
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