Converted some const char*s and std::strings to AStrings
Added a cPlayer:RemoveFromGroup() so players can be removed from groups programmatically Added a cClientHandle:SetUsername to be used by Lua. I'm curious what ThuGie can do with his plugin. git-svn-id: http://mc-server.googlecode.com/svn/trunk@978 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -1600,6 +1600,15 @@ const AString & cClientHandle::GetUsername(void) const
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void cClientHandle::SetUsername( const AString & a_Username )
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{
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m_Username = a_Username;
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}
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void cClientHandle::SetViewDistance(int a_ViewDistance)
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{
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if (a_ViewDistance < MIN_VIEW_DISTANCE)
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