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Portals animate and delay correctly

This commit is contained in:
Tiger Wang
2014-06-12 15:21:07 +01:00
parent bfa8aaf41b
commit 29567c5610
20 changed files with 175 additions and 118 deletions

View File

@@ -555,10 +555,10 @@ void cProtocolRecognizer::SendRemoveEntityEffect(const cEntity & a_Entity, int a
void cProtocolRecognizer::SendRespawn(const cWorld & a_World)
void cProtocolRecognizer::SendRespawn(eDimension a_Dimension)
{
ASSERT(m_Protocol != NULL);
m_Protocol->SendRespawn(a_World);
m_Protocol->SendRespawn(a_Dimension);
}