Add ExpOrb saving.
This commit is contained in:
@@ -5,20 +5,26 @@
|
||||
#include "../ClientHandle.h"
|
||||
|
||||
|
||||
cExpOrb::cExpOrb(double a_X, double a_Y, double a_Z, int a_Reward) :
|
||||
cEntity(etExpOrb, a_X, a_Y, a_Z, 0.98, 0.98),
|
||||
m_Reward(a_Reward)
|
||||
cExpOrb::cExpOrb(double a_X, double a_Y, double a_Z, int a_Reward)
|
||||
: cEntity(etExpOrb, a_X, a_Y, a_Z, 0.98, 0.98)
|
||||
, m_Reward(a_Reward)
|
||||
, m_Timer(0.f)
|
||||
{
|
||||
SetMaxHealth(5);
|
||||
SetHealth(5);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
cExpOrb::cExpOrb(const Vector3d & a_Pos, int a_Reward) :
|
||||
cEntity(etExpOrb, a_Pos.x, a_Pos.y, a_Pos.z, 0.98, 0.98),
|
||||
m_Reward(a_Reward)
|
||||
cExpOrb::cExpOrb(const Vector3d & a_Pos, int a_Reward)
|
||||
: cEntity(etExpOrb, a_Pos.x, a_Pos.y, a_Pos.z, 0.98, 0.98)
|
||||
, m_Reward(a_Reward)
|
||||
, m_Timer(0.f)
|
||||
{
|
||||
SetMaxHealth(5);
|
||||
SetHealth(5);
|
||||
}
|
||||
|
||||
|
||||
@@ -52,7 +58,7 @@ void cExpOrb::Tick(float a_Dt, cChunk & a_Chunk)
|
||||
LOGD("Player %s picked up an ExpOrb. His reward is %i", a_ClosestPlayer->GetName().c_str(), m_Reward);
|
||||
a_ClosestPlayer->DeltaExperience(m_Reward);
|
||||
|
||||
m_World->BroadcastSoundEffect("random.orb", (int)GetPosX() * 8, (int)GetPosY() * 8, (int)GetPosZ() * 8, 0.5f, (float)(0.75 + ((float)((GetUniqueID() * 23) % 32)) / 64));
|
||||
m_World->BroadcastSoundEffect("random.orb", (int)(GetPosX() * 8), (int)(GetPosY() * 8), (int)(GetPosZ() * 8), 0.5f, (float)(0.75 + ((float)((GetUniqueID() * 23) % 32)) / 64));
|
||||
|
||||
Destroy();
|
||||
}
|
||||
@@ -64,4 +70,10 @@ void cExpOrb::Tick(float a_Dt, cChunk & a_Chunk)
|
||||
BroadcastMovementUpdate();
|
||||
}
|
||||
HandlePhysics(a_Dt, a_Chunk);
|
||||
|
||||
m_Timer += a_Dt;
|
||||
if (m_Timer >= 1000 * 60 * 5) // 5 minutes
|
||||
{
|
||||
Destroy(true);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user