Some fixes to lilypads
* Fixed placement on lava * Fixed placement on side of blocks * Fixed placement through blocks + Added washing-away of pads + Added ice as a block that fully occupies its voxel
This commit is contained in:
@@ -36,6 +36,7 @@ bool cFluidSimulator::CanWashAway(BLOCKTYPE a_BlockType)
|
||||
case E_BLOCK_COBWEB:
|
||||
case E_BLOCK_CROPS:
|
||||
case E_BLOCK_DEAD_BUSH:
|
||||
case E_BLOCK_LILY_PAD:
|
||||
case E_BLOCK_RAIL:
|
||||
case E_BLOCK_REDSTONE_TORCH_OFF:
|
||||
case E_BLOCK_REDSTONE_TORCH_ON:
|
||||
|
||||
Reference in New Issue
Block a user