Added cRoot:GetFurnaceFuelBurnTime() to Lua API.
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@@ -49,6 +49,7 @@ function Initialize(Plugin)
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PM:BindCommand("/xpr", "debuggers", HandleRemoveXp, "- Remove all xp");
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PM:BindCommand("/fill", "debuggers", HandleFill, "- Fills all block entities in current chunk with junk");
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PM:BindCommand("/fr", "debuggers", HandleFurnaceRecipe, "- Shows the furnace recipe for the currently held item");
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PM:BindCommand("/ff", "debuggers", HandleFurnaceFuel, "- Shows how long the currently held item would burn in a furnace");
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-- Enable the following line for BlockArea / Generator interface testing:
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-- PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHUNK_GENERATED);
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@@ -907,7 +908,7 @@ end
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function HandleFurnaceRecipe(a_Split, a_Player)
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local HeldItem = a_Player:GetEquippedItem();
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local Out, NumTicks, In = cRoot.GetFurnaceRecipe(HeldItem);
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local Out, NumTicks, In = cRoot:GetFurnaceRecipe(HeldItem);
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if (Out ~= nil) then
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a_Player:SendMessage(
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"Furnace turns " .. ItemToFullString(In) ..
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@@ -924,3 +925,21 @@ end
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function HandleFurnaceFuel(a_Split, a_Player)
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local HeldItem = a_Player:GetEquippedItem();
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local NumTicks = cRoot:GetFurnaceFuelBurnTime(HeldItem);
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if (NumTicks > 0) then
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a_Player:SendMessage(
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ItemToFullString(HeldItem) .. " would power a furnace for " .. NumTicks ..
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" ticks (" .. tostring(NumTicks / 20) .. " seconds)."
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);
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else
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a_Player:SendMessage(ItemToString(HeldItem) .. " will not power furnaces.");
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end
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return true;
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end
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