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Fixed player heads always pointing north (new EntityHeadLook packet)

git-svn-id: http://mc-server.googlecode.com/svn/trunk@424 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-03-19 17:15:35 +00:00
parent 8d9e539f33
commit 2786ad306a
6 changed files with 82 additions and 16 deletions

View File

@@ -207,7 +207,7 @@ void cMonster::ReplicateMovement()
{
if(m_bDirtyOrientation && !m_bDirtyPosition)
{
cPacket_EntityLook EntityLook( this );
cPacket_EntityLook EntityLook(*this);
m_World->BroadcastToChunk(m_ChunkX, m_ChunkY, m_ChunkZ, EntityLook );
m_bDirtyOrientation = false;
}