More Vector3 in cBlockHandler (#4644)
* cBlockHandler.OnUpdate uses Vector3 params. Also slightly changed how block ticking works.
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@@ -421,7 +421,13 @@ bool cBlockHandler::GetPlacementBlockTypeMeta(
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void cBlockHandler::OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ)
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void cBlockHandler::OnUpdate(
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cChunkInterface & a_ChunkInterface,
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cWorldInterface & a_WorldInterface,
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cBlockPluginInterface & a_PluginInterface,
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cChunk & a_Chunk,
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const Vector3i a_RelPos
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)
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{
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}
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