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Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.

This breaks plugin API! Plugins need to modify their hook functions to match those used in the Core plugin

git-svn-id: http://mc-server.googlecode.com/svn/trunk@750 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-08-18 09:56:28 +00:00
parent 2cae4b24d8
commit 2691e8daed
50 changed files with 2299 additions and 2704 deletions

View File

@@ -2,6 +2,7 @@
#pragma once
#include "cPacket.h"
#include "../cItem.h"
@@ -13,36 +14,24 @@ public:
cPacket_WindowClick()
: m_WindowID( 0 )
, m_SlotNum( 0 )
, m_RightMouse( 0 )
, m_NumClicks( 0 )
, m_IsRightClick(false)
, m_TransactionID( 0 )
, m_IsShiftPressed( false )
, m_ItemID( 0 )
, m_ItemCount( 0 )
, m_ItemUses( 0 )
, m_EnchantNums(-1)
{ m_PacketID = E_WINDOW_CLICK; }
{
m_PacketID = E_WINDOW_CLICK;
}
virtual cPacket* Clone() const { return new cPacket_WindowClick(*this); }
virtual int Parse(cByteBuffer & a_Buffer) override;
char m_WindowID;
short m_SlotNum; // Slot
// 0 = craft result
// 1-4 = crafting table
// 5-8 = armor
// 9-35 = inventory
// 36-44 = Hot bar
char m_RightMouse; // 0 = Left 1 = Right mb
short m_NumClicks; // Num clicks
short m_SlotNum;
bool m_IsRightClick;
short m_TransactionID;
bool m_IsShiftPressed; // Shift pressed when clicked?
// Below = item
short m_ItemID; // if this is -1 the next stuff dont exist
char m_ItemCount;
short m_ItemUses;
short m_EnchantNums;
cItem m_HeldItem;
};