Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
This breaks plugin API! Plugins need to modify their hook functions to match those used in the Core plugin git-svn-id: http://mc-server.googlecode.com/svn/trunk@750 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -2,6 +2,7 @@
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#pragma once
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#include "cPacket.h"
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#include "../cItem.h"
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@@ -13,36 +14,24 @@ public:
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cPacket_WindowClick()
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: m_WindowID( 0 )
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, m_SlotNum( 0 )
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, m_RightMouse( 0 )
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, m_NumClicks( 0 )
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, m_IsRightClick(false)
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, m_TransactionID( 0 )
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, m_IsShiftPressed( false )
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, m_ItemID( 0 )
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, m_ItemCount( 0 )
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, m_ItemUses( 0 )
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, m_EnchantNums(-1)
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{ m_PacketID = E_WINDOW_CLICK; }
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{
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m_PacketID = E_WINDOW_CLICK;
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}
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virtual cPacket* Clone() const { return new cPacket_WindowClick(*this); }
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virtual int Parse(cByteBuffer & a_Buffer) override;
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char m_WindowID;
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short m_SlotNum; // Slot
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// 0 = craft result
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// 1-4 = crafting table
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// 5-8 = armor
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// 9-35 = inventory
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// 36-44 = Hot bar
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char m_RightMouse; // 0 = Left 1 = Right mb
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short m_NumClicks; // Num clicks
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short m_SlotNum;
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bool m_IsRightClick;
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short m_TransactionID;
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bool m_IsShiftPressed; // Shift pressed when clicked?
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// Below = item
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short m_ItemID; // if this is -1 the next stuff dont exist
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char m_ItemCount;
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short m_ItemUses;
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short m_EnchantNums;
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cItem m_HeldItem;
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};
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