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Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.

This breaks plugin API! Plugins need to modify their hook functions to match those used in the Core plugin

git-svn-id: http://mc-server.googlecode.com/svn/trunk@750 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-08-18 09:56:28 +00:00
parent 2cae4b24d8
commit 2691e8daed
50 changed files with 2299 additions and 2704 deletions

View File

@@ -10,25 +10,26 @@
int cPacket_ItemData::Parse(cByteBuffer & a_Buffer)
{
int TotalBytes = 0;
HANDLE_PACKET_READ(ReadBEShort, m_ItemID, TotalBytes);
HANDLE_PACKET_READ(ReadBEShort, m_Dst.m_ItemType, TotalBytes);
if (m_ItemID <= -1)
if (m_Dst.m_ItemType <= -1)
{
m_ItemCount = 0;
m_ItemUses = 0;
m_Dst.Empty();
return TotalBytes;
}
HANDLE_PACKET_READ(ReadChar, m_ItemCount, TotalBytes);
HANDLE_PACKET_READ(ReadBEShort, m_ItemUses, TotalBytes);
HANDLE_PACKET_READ(ReadChar, m_Dst.m_ItemCount, TotalBytes);
HANDLE_PACKET_READ(ReadBEShort, m_Dst.m_ItemDamage, TotalBytes);
if (cItem::IsEnchantable((ENUM_ITEM_ID) m_ItemID))
if (cItem::IsEnchantable(m_Dst.m_ItemType))
{
HANDLE_PACKET_READ(ReadBEShort, m_EnchantNums, TotalBytes);
short EnchantNumBytes;
HANDLE_PACKET_READ(ReadBEShort, EnchantNumBytes, TotalBytes);
if ( m_EnchantNums > -1 )
if (EnchantNumBytes > 0)
{
// TODO: Enchantment not implemented yet!
a_Buffer.SkipRead(EnchantNumBytes);
}
}
return TotalBytes;
@@ -51,24 +52,32 @@ int cPacket_ItemData::GetSize(short a_ItemID)
void cPacket_ItemData::AppendItem(AString & a_Data, const cItem * a_Item)
void cPacket_ItemData::AppendItem(AString & a_Data, const cItem & a_Item)
{
return AppendItem(a_Data, a_Item->m_ItemID, a_Item->m_ItemCount, a_Item->m_ItemHealth);
return AppendItem(a_Data, a_Item.m_ItemType, a_Item.m_ItemCount, a_Item.m_ItemDamage);
}
void cPacket_ItemData::AppendItem(AString & a_Data, short a_ItemID, char a_Quantity, short a_Damage)
void cPacket_ItemData::AppendItem(AString & a_Data, short a_ItemType, char a_Quantity, short a_Damage)
{
AppendShort(a_Data, (short) a_ItemID);
if (a_ItemID > -1)
short ItemType = a_ItemType;
ASSERT(ItemType >= -1); // Check validity of packets in debug runtime
if (ItemType <= 0)
{
// Fix, to make sure no invalid values are sent.
ItemType = -1;
}
AppendShort(a_Data, ItemType);
if (a_ItemType > -1)
{
AppendByte (a_Data, a_Quantity);
AppendShort(a_Data, a_Damage);
if (cItem::IsEnchantable((ENUM_ITEM_ID) a_ItemID))
if (cItem::IsEnchantable(a_ItemType))
{
// TODO: Implement enchantments
AppendShort(a_Data, (short) -1);