Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
This breaks plugin API! Plugins need to modify their hook functions to match those used in the Core plugin git-svn-id: http://mc-server.googlecode.com/svn/trunk@750 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -10,25 +10,26 @@
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int cPacket_ItemData::Parse(cByteBuffer & a_Buffer)
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{
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int TotalBytes = 0;
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HANDLE_PACKET_READ(ReadBEShort, m_ItemID, TotalBytes);
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HANDLE_PACKET_READ(ReadBEShort, m_Dst.m_ItemType, TotalBytes);
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if (m_ItemID <= -1)
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if (m_Dst.m_ItemType <= -1)
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{
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m_ItemCount = 0;
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m_ItemUses = 0;
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m_Dst.Empty();
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return TotalBytes;
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}
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HANDLE_PACKET_READ(ReadChar, m_ItemCount, TotalBytes);
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HANDLE_PACKET_READ(ReadBEShort, m_ItemUses, TotalBytes);
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HANDLE_PACKET_READ(ReadChar, m_Dst.m_ItemCount, TotalBytes);
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HANDLE_PACKET_READ(ReadBEShort, m_Dst.m_ItemDamage, TotalBytes);
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if (cItem::IsEnchantable((ENUM_ITEM_ID) m_ItemID))
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if (cItem::IsEnchantable(m_Dst.m_ItemType))
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{
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HANDLE_PACKET_READ(ReadBEShort, m_EnchantNums, TotalBytes);
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short EnchantNumBytes;
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HANDLE_PACKET_READ(ReadBEShort, EnchantNumBytes, TotalBytes);
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if ( m_EnchantNums > -1 )
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if (EnchantNumBytes > 0)
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{
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// TODO: Enchantment not implemented yet!
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a_Buffer.SkipRead(EnchantNumBytes);
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}
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}
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return TotalBytes;
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@@ -51,24 +52,32 @@ int cPacket_ItemData::GetSize(short a_ItemID)
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void cPacket_ItemData::AppendItem(AString & a_Data, const cItem * a_Item)
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void cPacket_ItemData::AppendItem(AString & a_Data, const cItem & a_Item)
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{
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return AppendItem(a_Data, a_Item->m_ItemID, a_Item->m_ItemCount, a_Item->m_ItemHealth);
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return AppendItem(a_Data, a_Item.m_ItemType, a_Item.m_ItemCount, a_Item.m_ItemDamage);
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}
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void cPacket_ItemData::AppendItem(AString & a_Data, short a_ItemID, char a_Quantity, short a_Damage)
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void cPacket_ItemData::AppendItem(AString & a_Data, short a_ItemType, char a_Quantity, short a_Damage)
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{
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AppendShort(a_Data, (short) a_ItemID);
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if (a_ItemID > -1)
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short ItemType = a_ItemType;
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ASSERT(ItemType >= -1); // Check validity of packets in debug runtime
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if (ItemType <= 0)
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{
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// Fix, to make sure no invalid values are sent.
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ItemType = -1;
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}
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AppendShort(a_Data, ItemType);
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if (a_ItemType > -1)
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{
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AppendByte (a_Data, a_Quantity);
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AppendShort(a_Data, a_Damage);
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if (cItem::IsEnchantable((ENUM_ITEM_ID) a_ItemID))
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if (cItem::IsEnchantable(a_ItemType))
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{
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// TODO: Implement enchantments
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AppendShort(a_Data, (short) -1);
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