Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
This breaks plugin API! Plugins need to modify their hook functions to match those used in the Core plugin git-svn-id: http://mc-server.googlecode.com/svn/trunk@750 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -22,21 +22,27 @@ cFurnaceWindow::cFurnaceWindow( cFurnaceEntity* a_Owner )
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void cFurnaceWindow::Clicked(cPacket_WindowClick * a_ClickPacket, cPlayer & a_Player)
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void cFurnaceWindow::Clicked(
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cPlayer & a_Player,
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int a_WindowID, short a_SlotNum, bool a_IsRightClick, bool a_IsShiftPressed,
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const cItem & a_HeldItem
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)
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{
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cItem Fuel = *GetSlot( 0 );
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cWindow::Clicked( a_ClickPacket, a_Player );
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cWindow::Clicked(a_Player, a_WindowID, a_SlotNum, a_IsRightClick, a_IsShiftPressed, a_HeldItem);
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if (m_Furnace != NULL)
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{
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if ((a_ClickPacket->m_SlotNum >= 0) && (a_ClickPacket->m_SlotNum <= 2)) // them important slots
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if ((a_SlotNum >= 0) && (a_SlotNum <= 2)) // them important slots
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{
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if( Fuel.m_ItemID != GetSlot( 0 )->m_ItemID )
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m_Furnace->ResetCookTimer();
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if( m_Furnace->StartCooking() )
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if (Fuel.m_ItemID != GetSlot( 0 )->m_ItemID)
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{
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SendWholeWindow( a_Player.GetClientHandle() );
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m_Furnace->ResetCookTimer();
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}
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if (m_Furnace->StartCooking())
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{
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SendWholeWindow(a_Player.GetClientHandle());
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}
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}
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}
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