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Updated internal plugins to the #121 API.

This commit is contained in:
madmaxoft
2013-08-21 22:03:50 +02:00
parent e9583b3e81
commit 268661990d
5 changed files with 51 additions and 54 deletions

View File

@@ -13,47 +13,47 @@ function Initialize(Plugin)
Plugin:SetVersion(1);
PluginManager = cPluginManager:Get();
PluginManager:AddHook(Plugin, cPluginManager.HOOK_BLOCK_TO_PICKUPS);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHAT);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHUNK_AVAILABLE);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHUNK_GENERATED);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHUNK_GENERATING);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHUNK_UNLOADED);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHUNK_UNLOADING);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_COLLECTING_PICKUP);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_CRAFTING_NO_RECIPE);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_DISCONNECT);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_EXECUTE_COMMAND);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_HANDSHAKE);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_KILLING);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_LOGIN);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_BREAKING_BLOCK);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_BROKEN_BLOCK);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_EATING);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_JOINED);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_LEFT_CLICK);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_MOVING);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_PLACED_BLOCK);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_PLACING_BLOCK);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_RIGHT_CLICK);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_SHOOTING);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_SPAWNED);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_TOSSING_ITEM);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_USED_BLOCK);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_USED_ITEM);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_USING_BLOCK);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_USING_ITEM);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_POST_CRAFTING);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_PRE_CRAFTING);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_SPAWNED_ENTITY);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_SPAWNED_MONSTER);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_SPAWNING_ENTITY);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_SPAWNING_MONSTER);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_TAKE_DAMAGE);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_UPDATED_SIGN);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_UPDATING_SIGN);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_WEATHER_CHANGED);
PluginManager:AddHook(Plugin, cPluginManager.HOOK_WEATHER_CHANGING);
cPluginManager.AddHook(cPluginManager.HOOK_BLOCK_TO_PICKUPS, OnBlockToPickups);
cPluginManager.AddHook(cPluginManager.HOOK_CHAT, OnChat);
cPluginManager.AddHook(cPluginManager.HOOK_CHUNK_AVAILABLE, OnChunkAvailable);
cPluginManager.AddHook(cPluginManager.HOOK_CHUNK_GENERATED, OnChunkGenerated);
cPluginManager.AddHook(cPluginManager.HOOK_CHUNK_GENERATING, OnChunkGenerating);
cPluginManager.AddHook(cPluginManager.HOOK_CHUNK_UNLOADED, OnChunkUnloaded);
cPluginManager.AddHook(cPluginManager.HOOK_CHUNK_UNLOADING, OnChunkUnloading);
cPluginManager.AddHook(cPluginManager.HOOK_COLLECTING_PICKUP, OnCollectingPickup);
cPluginManager.AddHook(cPluginManager.HOOK_CRAFTING_NO_RECIPE, OnCraftingNoRecipe);
cPluginManager.AddHook(cPluginManager.HOOK_DISCONNECT, OnDisconnect);
cPluginManager.AddHook(cPluginManager.HOOK_EXECUTE_COMMAND, OnExecuteCommand);
cPluginManager.AddHook(cPluginManager.HOOK_HANDSHAKE, OnHandshake);
cPluginManager.AddHook(cPluginManager.HOOK_KILLING, OnKilling);
cPluginManager.AddHook(cPluginManager.HOOK_LOGIN, OnLogin);
cPluginManager.AddHook(cPluginManager.HOOK_PLAYER_BREAKING_BLOCK, OnPlayerBreakingBlock);
cPluginManager.AddHook(cPluginManager.HOOK_PLAYER_BROKEN_BLOCK, OnPlayerBrokenBlock);
cPluginManager.AddHook(cPluginManager.HOOK_PLAYER_EATING, OnPlayerEating);
cPluginManager.AddHook(cPluginManager.HOOK_PLAYER_JOINED, OnPlayerJoined);
cPluginManager.AddHook(cPluginManager.HOOK_PLAYER_LEFT_CLICK, OnPlayerLeftClick);
cPluginManager.AddHook(cPluginManager.HOOK_PLAYER_MOVING, OnPlayerMoving);
cPluginManager.AddHook(cPluginManager.HOOK_PLAYER_PLACED_BLOCK, OnPlayerPlacedBlock);
cPluginManager.AddHook(cPluginManager.HOOK_PLAYER_PLACING_BLOCK, OnPlayerPlacingBlock);
cPluginManager.AddHook(cPluginManager.HOOK_PLAYER_RIGHT_CLICK, OnPlayerRightClick);
cPluginManager.AddHook(cPluginManager.HOOK_PLAYER_SHOOTING, OnPlayerShooting);
cPluginManager.AddHook(cPluginManager.HOOK_PLAYER_SPAWNED, OnPlayerSpawned);
cPluginManager.AddHook(cPluginManager.HOOK_PLAYER_TOSSING_ITEM, OnPlayerTossingItem);
cPluginManager.AddHook(cPluginManager.HOOK_PLAYER_USED_BLOCK, OnPlayerUsedBlock);
cPluginManager.AddHook(cPluginManager.HOOK_PLAYER_USED_ITEM, OnPlayerUsedItem);
cPluginManager.AddHook(cPluginManager.HOOK_PLAYER_USING_BLOCK, OnPlayerUsingBlock);
cPluginManager.AddHook(cPluginManager.HOOK_PLAYER_USING_ITEM, OnPlayerUsingItem);
cPluginManager.AddHook(cPluginManager.HOOK_POST_CRAFTING, OnPostCrafting);
cPluginManager.AddHook(cPluginManager.HOOK_PRE_CRAFTING, OnPreCrafting);
cPluginManager.AddHook(cPluginManager.HOOK_SPAWNED_ENTITY, OnSpawnedEntity);
cPluginManager.AddHook(cPluginManager.HOOK_SPAWNED_MONSTER, OnSpawnedMonster);
cPluginManager.AddHook(cPluginManager.HOOK_SPAWNING_ENTITY, OnSpawningEntity);
cPluginManager.AddHook(cPluginManager.HOOK_SPAWNING_MONSTER, OnSpawningMonster);
cPluginManager.AddHook(cPluginManager.HOOK_TAKE_DAMAGE, OnTakeDamage);
cPluginManager.AddHook(cPluginManager.HOOK_UPDATED_SIGN, OnUpdatedSign);
cPluginManager.AddHook(cPluginManager.HOOK_UPDATING_SIGN, OnUpdatingSign);
cPluginManager.AddHook(cPluginManager.HOOK_WEATHER_CHANGED, OnWeatherChanged);
cPluginManager.AddHook(cPluginManager.HOOK_WEATHER_CHANGING, OnWeatherChanging);
LOGINFO("HookNotify plugin is installed, beware, the log output may be quite large!");
LOGINFO("You want this plugin enabled only when developing another plugin, not for regular gameplay.");