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Digging leaves with shears now drops leaves

Falling Sand now notifies water around
Implemented Function to get the relative chunk position in the total position (cChunk::PositionToWorldPosition)
Pistons don´t drop water and lava items anymore when stopping water/lava
implemented Getter for lava and water simulator
IsBlockWater and IsBlockLava function in Defines.h




git-svn-id: http://mc-server.googlecode.com/svn/trunk@97 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
lapayo94@gmail.com
2011-12-22 21:36:24 +00:00
parent e54373160b
commit 24efa6f864
8 changed files with 53 additions and 11 deletions

View File

@@ -5,8 +5,12 @@
#include <sys/stat.h> // for mkdir
#include <sys/types.h>
#endif
#include "cChunk.h"
#include "cWorld.h"
#include "cWaterSimulator.h"
#include "cLavaSimulator.h"
#include "cClientHandle.h"
#include "cServer.h"
#include "zlib.h"
@@ -249,7 +253,13 @@ void cChunk::Tick(float a_Dt)
{
if( GetBlock( X, Y-1, Z ) == E_BLOCK_AIR )
{
SetBlock( X, Y, Z, 0, 0 );
SetBlock( X, Y, Z, E_BLOCK_AIR, 0 );
int wX, wY, wZ;
PositionToWorldPosition(X, Y, Z, wX, wY, wZ);
m_World->GetWaterSimulator()->WakeUp( wX, wY, wZ );
m_World->GetLavaSimulator()->WakeUp( wX, wY, wZ );
if (isRedstone) {
cRedstone Redstone(m_World);
Redstone.ChangeRedstone( (X+m_PosX*16), (Y+m_PosY*16), (Z+m_PosZ*16), false );
@@ -291,7 +301,7 @@ void cChunk::Tick(float a_Dt)
AddDirection( XX, YY, ZZ, Dir, true );
if( m_World->GetBlock( XX, YY, ZZ ) == E_BLOCK_AIR )
{
SetBlock( X, Y, Z, 0, 0 );
SetBlock( X, Y, Z, E_BLOCK_AIR, 0 );
cPickup* Pickup = new cPickup( (X+m_PosX*16) * 32 + 16, (Y+m_PosY*128) * 32 + 16, (Z+m_PosZ*16) * 32 + 16, cItem( (ENUM_ITEM_ID)BlockID, 1 ) );
Pickup->Initialize( m_World );
}
@@ -305,10 +315,19 @@ void cChunk::Tick(float a_Dt)
case E_BLOCK_SAND:
{
char BottomBlock = GetBlock( X, Y-1, Z );
if( BottomBlock == E_BLOCK_AIR || BottomBlock == E_BLOCK_WATER || BottomBlock == E_BLOCK_STATIONARY_WATER || BottomBlock == E_BLOCK_LAVA || BottomBlock == E_BLOCK_STATIONARY_LAVA )
if( BottomBlock == E_BLOCK_AIR || IsBlockWater(BottomBlock) || IsBlockLava(BottomBlock) )
{
SetBlock( X, Y, Z, 0, 0 );
SetBlock( X, Y, Z, E_BLOCK_AIR, 0 );
SetBlock( X, Y-1, Z, BlockID, 0 );
int wX, wY, wZ;
PositionToWorldPosition(X, Y, Z, wX, wY, wZ);
m_World->GetWaterSimulator()->WakeUp( wX, wY, wZ );
m_World->GetLavaSimulator()->WakeUp( wX, wY, wZ );
m_World->GetWaterSimulator()->WakeUp( wX, wY - 1, wZ );
m_World->GetLavaSimulator()->WakeUp( wX, wY - 1, wZ );
}
}
break;
@@ -1448,3 +1467,11 @@ void cChunk::RemoveTickBlockEntity( cFurnaceEntity* a_Entity )
{
m_pState->m_TickBlockEntities.remove( a_Entity );
}
void cChunk::PositionToWorldPosition(int a_ChunkX, int a_ChunkY, int a_ChunkZ, int & a_X, int & a_Y, int & a_Z)
{
a_Y = a_ChunkY;
a_X = m_PosX * 16 + a_ChunkX;
a_Z = m_PosZ * 16 + a_ChunkZ;
}