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Digging leaves with shears now drops leaves

Falling Sand now notifies water around
Implemented Function to get the relative chunk position in the total position (cChunk::PositionToWorldPosition)
Pistons don´t drop water and lava items anymore when stopping water/lava
implemented Getter for lava and water simulator
IsBlockWater and IsBlockLava function in Defines.h




git-svn-id: http://mc-server.googlecode.com/svn/trunk@97 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
lapayo94@gmail.com
2011-12-22 21:36:24 +00:00
parent e54373160b
commit 24efa6f864
8 changed files with 53 additions and 11 deletions

View File

@@ -46,11 +46,16 @@ inline bool IsValidItem( int a_ItemID ) //tolua_export
return IsValidBlock( a_ItemID );
} //tolua_export
inline bool IsBlockWater (char a_BlockID)
inline bool IsBlockWater(char a_BlockID)
{
return (a_BlockID == E_BLOCK_WATER || a_BlockID == E_BLOCK_STATIONARY_WATER);
}
inline bool IsBlockLava(char a_BlockID)
{
return (a_BlockID == E_BLOCK_LAVA || a_BlockID == E_BLOCK_STATIONARY_LAVA);
}
inline void AddDirection( int & a_X, char & a_Y, int & a_Z, char a_Direction, bool a_bInverse = false ) //tolua_export
{//tolua_export
if( !a_bInverse )