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Many api fixes, add vanilla names to mob type -> string functions and mob spawner fixes.

This commit is contained in:
Howaner
2014-11-29 15:20:44 +01:00
parent 648fee1a08
commit 2478e290f9
13 changed files with 137 additions and 122 deletions

View File

@@ -2980,7 +2980,7 @@ void cProtocol180::cPacketizer::WriteBlockEntity(const cBlockEntity & a_BlockEnt
Writer.AddInt("x", MobSpawnerEntity.GetPosX());
Writer.AddInt("y", MobSpawnerEntity.GetPosY());
Writer.AddInt("z", MobSpawnerEntity.GetPosZ());
Writer.AddString("EntityId", MobSpawnerEntity.GetEntityName());
Writer.AddString("EntityId", cMonster::MobTypeToVanillaName(MobSpawnerEntity.GetEntity()));
Writer.AddShort("Delay", MobSpawnerEntity.GetSpawnDelay());
Writer.AddString("id", "MobSpawner");
break;