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Adding basic Banner functionality (#4806)

+ Added item and block for banners

Co-authored-by: 12xx12 <12xx12100@gmail.com>
Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
This commit is contained in:
12xx12
2021-03-15 03:47:55 +01:00
committed by GitHub
parent ca5608c66c
commit 243083e01a
20 changed files with 617 additions and 15 deletions

View File

@@ -42,6 +42,7 @@ Implements the 1.8 protocol classes:
#include "../UI/Window.h"
#include "../UI/HorseWindow.h"
#include "../BlockEntities/BannerEntity.h"
#include "../BlockEntities/BeaconEntity.h"
#include "../BlockEntities/CommandBlockEntity.h"
#include "../BlockEntities/EnchantingTableEntity.h"
@@ -1603,13 +1604,14 @@ void cProtocol_1_8_0::SendUpdateBlockEntity(cBlockEntity & a_BlockEntity)
Byte Action = 0;
switch (a_BlockEntity.GetBlockType())
{
case E_BLOCK_MOB_SPAWNER: Action = 1; break; // Update mob spawner spinny mob thing
case E_BLOCK_COMMAND_BLOCK: Action = 2; break; // Update command block text
case E_BLOCK_BEACON: Action = 3; break; // Update beacon entity
case E_BLOCK_HEAD: Action = 4; break; // Update Mobhead entity
case E_BLOCK_FLOWER_POT: Action = 5; break; // Update flower pot
case E_BLOCK_BED: Action = 11; break; // Update bed color
case E_BLOCK_MOB_SPAWNER: Action = 1; break; // Update mob spawner spinny mob thing
case E_BLOCK_COMMAND_BLOCK: Action = 2; break; // Update command block text
case E_BLOCK_BEACON: Action = 3; break; // Update beacon entity
case E_BLOCK_HEAD: Action = 4; break; // Update Mobhead entity
case E_BLOCK_FLOWER_POT: Action = 5; break; // Update flower pot
case E_BLOCK_WALL_BANNER:
case E_BLOCK_STANDING_BANNER: Action = 6; break; // Update Banner
case E_BLOCK_BED: Action = 11; break; // Update bed color
case E_BLOCK_ENCHANTMENT_TABLE: Action = 0; break; // The ones with a action of 0 is just a workaround to send the block entities to a client.
case E_BLOCK_END_PORTAL: Action = 0; break; // Todo: 18.09.2020 - remove this when block entities are transmitted in the ChunkData packet - 12xx12
@@ -3217,6 +3219,18 @@ void cProtocol_1_8_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity &
switch (a_BlockEntity.GetBlockType())
{
case E_BLOCK_WALL_BANNER:
case E_BLOCK_STANDING_BANNER:
{
auto & BannerEntity = static_cast<const cBannerEntity &>(a_BlockEntity);
Writer.AddInt("x", BannerEntity.GetPosX());
Writer.AddInt("y", BannerEntity.GetPosY());
Writer.AddInt("z", BannerEntity.GetPosZ());
Writer.AddString("id", "Banner");
Writer.AddInt("Base", static_cast<Int32>(BannerEntity.GetBaseColor()));
break;
}
case E_BLOCK_BEACON:
{
auto & BeaconEntity = static_cast<const cBeaconEntity &>(a_BlockEntity);